SoulShare
2014-07-18 10:20:51



Its kinda looks lots of fine beams webbing around players or other objects in weird shapes, all moving and breathing (rather trippy).
2014-07-18 10:20:51



2014-07-18 16:52:48
2014-07-18 19:48:23
2014-07-18 20:53:23
From: KeepBotting
Are you on OpenGL mode?
2014-07-18 22:24:52
From: SoulShare
yup, is this common in OGL?
2014-07-18 22:44:34
From: KeepBotting
Indeed. Not sure why, something to do with rendering I suppose.
2014-07-18 22:57:53
From: SoulShare
I starting to think DX is a much better solution.
2014-07-30 15:13:24