CRASH_OVERRIDE
2014-07-12 08:54:40
So with a script i am working on;
If the Boolean[0] is enabled i would like to have a bitmap painted on the screen without all the debug messages printing in debug box.
I have tried:
In the main
Now the above does exactly what i want when i don't have smartPlugins set to Direct X. Any ideas why this is?
If the Boolean[0] is enabled i would like to have a bitmap painted on the screen without all the debug messages printing in debug box.
I have tried:
if not players[currentPlayer].booleans[0] then
begin
disableSRLDebug:= true else
disableSRLDebug:= false;
This successfully turns the debug off but the SMART button(Enable Debug) needs to be clicked over to (Disable Debug) for the paint to work, any ideas as to what i am doing wrong here?In the main
begin end. i have:disableSRLDebug := true;
smartEnableDrawing := true;
setupSRL();Now the above does exactly what i want when i don't have smartPlugins set to Direct X. Any ideas why this is?