SRL Archive - Archive

belgin fish - SRL Member Application Form


belgin fish

2007-05-29 19:30:14

<!– BEGIN TEMPLATE: formanswers –>
belgin fish - SRL Member Application Form
belgin fish

What is the meaning to life?


Where you Referred to SRL? If yes, by whom?
yes
(TOWN) Well, i had been at other sites looking for scripts (leaching beffor i decided to learn) and i met town he told me about SRL forums and this is were i spend my time :)

Programming Knowledge
None (Sorry But I May Learn)

Other Communitys
Myrune, and www.villu-reborn.com is the best :) sythe and those ones but there are too many leachers

How Long have You Played Runescape
2 years off and on

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

Hey guys, well i have just beggun scripting and i have written a failry decent script, i have been hlped but great scipters such as yohojo a bit, town, jad, and gillbz for help, i really wish to get in to be SRL member so i can learn more of others scripts and as everyone else would get to use their scripts and poste feedback, if the script isnt good enough just tell me what i need to work on for next time :)
thanks,
belgin fish,

P.S The Script Must Be Started LOGGED OUT!
between lumbridge and draynor at the pond were there are willows perferably the ones more to the west of the pond :)
get tree colors beffor starting script so u can paste them in the form.

This Is My Script Not Someone Elses,

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

:google:
program LogChopperLighter;

{.include SRL\SRL.SCAR}
{.Include SRL/SRL/Extended/xBitMap.SCAR}
{.include SRL/SRL/Skill/Firemaking.scar}
{.include SRL/SRL/Skill/Woodcutting.scar}

{
Thanks Jad(He's the leetness of ownage), Town, And Gillbz for helping me out were i needed it :)
//==================================\\
|| INFORMATION ||
|| INFORMATION ||
\\==================================//
||1: Have TinderBox In Fist ||
||Inventory Slot. ||
|| ||
||2: Have Axe Equiped Or Unequiped ||
||doesnt matter. ||
|| ||
||3: Start At Willow Between Draynor||
||And Lumby. ||
|| ||
||4: Information: ||
||Writer: Belgin Fish ||
||Function: Chops Then Lights ||
||In Draynor/Lumby At The Pond. ||
|| ||
||5: Have Fun :) I Hope You Enjoy ||
||This Script. (Fill In Array Too :P||
\\==================================//}

const ExtreemDebug =False; //Want To Get An Extreem Debug, Not Needed.

var
frmDesign : TForm;
Label1 : TLabel;
Label2 : TLabel;
Label3 : TLabel;
Label4 : TLabel;
Label5 : TLabel;
Label6 : TLabel;
Label7 : TLabel;
Label8 : TLabel;
Label9 : TLabel;
Label10 : TLabel;
Label11 : TLabel;
Edit1 : TEdit;
Edit2 : TEdit;
Button1 : TButton;
AmountOfLoads : Integer;
WillowColor : Integer;
DraynorWaterTree, Choped, NumberLoad, BushToLight, LoadsOfFire, NumberOfFire, TinderBoxer, NormalAxe, BrokenAxe, WillowLog:Integer;

const
clMenuHighlight = 0;

procedure DeclarePlayers;
begin
HowManyPlayers := 3;
NumberOfPlayers( HowManyPlayers );
CurrentPlayer := 0;

Players[0].Name := 'UserName';
Players[0].Pass := 'PassWord';
Players[0].Nick := 'erNa'; // 2-4 letters of username
Players[0].Active := True;

Players[1].Name := 'UserName';
Players[1].Pass := 'PassWord';
Players[1].Nick := 'erNa'; // 2-4 letters of username
Players[1].Active := True;

Players[2].Name := 'UserName';
Players[2].Pass := 'PassWord';
Players[2].Nick := 'erNa'; // 2-4 letters of username
Players[2].Active := True;
end;

procedure SafeInitForm;
var
v: TVariantArray;
begin
setarraylength(V, 0);
ThreadSafeCall('InitForm', v);
end;

procedure ShowFormModal;
begin
frmDesign.ShowModal;
end;

procedure SafeShowFormModal;
var
v: TVariantArray;
begin
setarraylength(V, 0);
ThreadSafeCall('ShowFormModal', v);
end;

procedure ClickButton(sender: TObject);
begin
frmDesign.Caption:= frmDesign.Caption + '.';
frmDesign.ModalResult:= mrOk;
end;

Procedure InitForm;
begin
frmDesign := CreateForm;
frmDesign.Left := 259;
frmDesign.Top := 114;
frmDesign.Width := 308;
frmDesign.Height := 369;
frmDesign.Caption := 'frmDesign';
frmDesign.Color := clGray;
frmDesign.Font.Color := clHighlight;
frmDesign.Font.Height := -11;
frmDesign.Font.Name := 'MS Sans Serif';
frmDesign.Font.Style := [];
frmDesign.Visible := False;
frmDesign.PixelsPerInch := 96;
Label1 := TLabel.Create(frmDesign);
Label1.Parent := frmDesign;
Label1.Left := 58;
Label1.Top := 31;
Label1.Width := 178;
Label1.Height := 49;
Label1.Caption := 'Belgin Fish ';
Label1.Font.Color := clWindowText;
Label1.Font.Height := -31;
Label1.Font.Name := 'Papyrus';
Label1.Font.Style := [];
Label1.ParentFont := False;
Label2 := TLabel.Create(frmDesign);
Label2.Parent := frmDesign;
Label2.Left := 129;
Label2.Top := 4;
Label2.Width := 19;
Label2.Height := 31;
Label2.Caption := 'A';
Label2.Font.Color := clMenuHighlight;
Label2.Font.Height := -20;
Label2.Font.Name := 'Papyrus';
Label2.Font.Style := [];
Label2.ParentFont := False;
Label3 := TLabel.Create(frmDesign);
Label3.Parent := frmDesign;
Label3.Left := 86;
Label3.Top := 80;
Label3.Width := 114;
Label3.Height := 38;
Label3.Caption := 'Production';
Label3.Font.Color := clMenuHighlight;
Label3.Font.Height := -24;
Label3.Font.Name := 'Papyrus';
Label3.Font.Style := [];
Label3.ParentFont := False;
Label4 := TLabel.Create(frmDesign);
Label4.Parent := frmDesign;
Label4.Left := 19;
Label4.Top := 144;
Label4.Width := 48;
Label4.Height := 27;
Label4.Caption := 'Loads';
Label4.Font.Color := clMenuHighlight;
Label4.Font.Height := -17;
Label4.Font.Name := 'Papyrus';
Label4.Font.Style := [];
Label4.ParentFont := False;
Label5 := TLabel.Create(frmDesign);
Label5.Parent := frmDesign;
Label5.Left := 19;
Label5.Top := 196;
Label5.Width := 87;
Label5.Height := 24;
Label5.Caption := 'Willow Color';
Label5.Font.Color := clMenuHighlight;
Label5.Font.Height := -15;
Label5.Font.Name := 'Papyrus';
Label5.Font.Style := [];
Label5.ParentFont := False;
Label6 := TLabel.Create(frmDesign);
Label6.Parent := frmDesign;
Label6.Left := 18;
Label6.Top := 264;
Label6.Width := 260;
Label6.Height := 13;
Label6.Caption := 'This Form and its contents are copyright '#169' 1999 - 2007';
Label6.Font.Color := clMenuHighlight;
Label6.Font.Height := -7;
Label6.Font.Name := 'MS Sans Serif';
Label6.Font.Style := [];
Label6.ParentFont := False;
Label6.ParentShowHint := False;
Label6.ShowHint := True;
Label7 := TLabel.Create(frmDesign);
Label7.Parent := frmDesign;
Label7.Left := 18;
Label7.Top := 281;
Label7.Width := 262;
Label7.Height := 13;
Label7.Hint := 'If You Get Banned Its Not My Fault';
Label7.Caption := 'The Contents Are Reserved and CopyWrite 2007-2009';
Label7.Font.Color := clBlack;
Label7.Font.Height := -11;
Label7.Font.Name := 'MS Sans Serif';
Label7.Font.Style := [];
Label7.ParentFont := False;
Label7.ParentShowHint := False;
Label7.ShowHint := True;
Label8 := TLabel.Create(frmDesign);
Label8.Parent := frmDesign;
Label8.Left := 21;
Label8.Top := 297;
Label8.Width := 250;
Label8.Height := 13;
Label8.Caption := 'Those Who Do Not Follow These Rules Will Be Shot';
Label8.Font.Color := clBlack;
Label8.Font.Height := -11;
Label8.Font.Name := 'MS Sans Serif';
Label8.Font.Style := [];
Label8.ParentFont := False;
Label8.ParentShowHint := False;
Label8.ShowHint := True;
Label9 := TLabel.Create(frmDesign);
Label9.Parent := frmDesign;
Label9.Left := 82;
Label9.Top := 312;
Label9.Width := 135;
Label9.Height := 13;
Label9.Hint := 'If You Get Banned Its Not My Fault';
Label9.Caption := 'Survivors Will Be Shot Again';
Label9.Font.Color := clBlack;
Label9.Font.Height := -11;
Label9.Font.Name := 'MS Sans Serif';
Label9.Font.Style := [];
Label9.ParentFont := False;
Label9.ParentShowHint := False;
Label9.ShowHint := True;
Label10 := TLabel.Create(frmDesign);
Label10.Parent := frmDesign;
Label10.Left := 117;
Label10.Top := 326;
Label10.Width := 73;
Label10.Height := 13;
Label10.Hint := 'If You Get Banned Its Not My Fault';
Label10.Caption := 'Happy Autoing ';
Label10.Font.Color := clBlack;
Label10.Font.Height := -11;
Label10.Font.Name := 'MS Sans Serif';
Label10.Font.Style := [];
Label10.ParentFont := False;
Label10.ParentShowHint := False;
Label10.ShowHint := True;
Label11 := TLabel.Create(frmDesign);
Label11.Parent := frmDesign;
Label11.Left := 194;
Label11.Top := 328;
Label11.Width := 9;
Label11.Height := 13;
Label11.Caption := #169;
Label11.Font.Color := clBlack;
Label11.Font.Height := -11;
Label11.Font.Name := 'MS Sans Serif';
Label11.Font.Style := [];
Label11.ParentFont := False;
Edit1 := TEdit.Create(frmDesign);
Edit1.Parent := frmDesign;
Edit1.Left := 119;
Edit1.Top := 145;
Edit1.Width := 121;
Edit1.Height := 21;
Edit1.Hint := 'How Many Loads To Do Beffor Logging Off.';
Edit1.TabOrder := 8;
Edit2 := TEdit.Create(frmDesign);
Edit2.Parent := frmDesign;
Edit2.Left := 119;
Edit2.Top := 196;
Edit2.Width := 121;
Edit2.Height := 21;
Edit2.ParentShowHint := False;
Edit2.ShowHint := True;
Edit2.TabOrder := 9;
Button1 := TButton.Create(frmDesign);
Button1.Parent := frmDesign;
Button1.Left := 110;
Button1.Top := 230;
Button1.Width := 75;
Button1.Height := 25;
Button1.Hint := 'Click Here To Start The Script.';
Button1.Caption := 'Start ';
Button1.Font.Color := clActiveCaption;
Button1.Font.Height := -16;
Button1.Font.Name := 'Papyrus';
Button1.Font.Style := [];
Button1.ParentFont := False;
Button1.ParentShowHint := False;
Button1.ShowHint := True;
Button1.TabOrder := 10;
Button1.OnClick :=@ClickButton;
end;

procedure convert;
begin
AmountOfLoads := StrToInt(Edit1.text)
WillowColor := StrToInt(Edit2.text)
end;


procedure LoadDTMs;
begin

TinderBoxer := DTMFromString('78DA8D934912C2300C04654336202B24986C7' +
'FC94FF2FF277021E35B8ACB8CAADCF2A1CB2E4BB26BCD2CAE53EC' +
'5B615F6487F543B80C9BC2FEC29D88DC0117E24CC09D3801E889D' +
'3003371522010C70315716AE04A9C07901067003C7146E19C0568' +
'88136B3C0A6F7F12E706A4C449849EAE4029CC86176A1884733AE' +
'2E4C047A80F9BC3F82732E2BCC45EB0BB7AA13E6F2017FED7409C' +
'381713714AC1F1BC17070D5709D4');

BrokenAxe := DTMFromString('78DA8D924B0E80200C445B35881F0C219018E' +
'FE655BCB56B1D76EAC2CE24BCB2788196A05E4482BC72EC414E54' +
'C5BA101DB069E4137D10B53AADE144E29C44380BE16460329C1EC' +
'886E380D5706A2F9BE1744022EE9A899E3D313BF33ECE700A301A' +
'8E27E6AA7F23FE3B374D2A079E');

NormalAxe := DTMFromString('78DA8DD24B0A80300C04D0D45FD522D62F287' +
'840EFE29D75B253BB98049C76F1C024D4352212E553D719E5C6E9' +
'F0DD2837E252C8AFDC2B7106444E4C6B30DA4F458C47B4C494E95' +
'C89D1996662B4DF95980CB11BFE7510A3736FC4D4869E75870331' +
'D1B0C309D111A3BB0906E389590C6F6C3698DE603AFE0E1F69200' +
'850');

WillowLog := DTMFromString('78DA63E4676060E06540013666A2609A1188F' +
'F0301233B90C1C2800618914820CD0624588950C38EAA2231CA02' +
'550DC80C2E02E63001091E22D48810E11E51026AB881842401354' +
'240428C801A3122EC9226C2CDF240429008730885A114906022A0' +
'469808357C44A40D2E22D4C8118E53005C1B07B1');

end;

procedure SetUp;
begin
SetUpSRL;
LoadDTMs;
DeclarePlayers;
if (Not(LoggedIn)) Then
begin
Status('Logging In...');
LoginPlayer;
end;
end;

function FindFastRandoms: Boolean; // By WT-Fakawi.
var
i: Integer;
begin
for I := 1 to 11 do
begin
case I of
1: if FindDead then
Result := True;

2: if FindMod then
Result := True;

3: if FindMime then
Result := True;

4: if FindMaze then
Result := True;

5: if FindQuiz then
Result := True;

6: if FindDemon then
Result := True;

7: begin
if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
end;

8: begin
if InBlack then
begin
Result := True;
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
end;

9 : if RC then
Result := True;

10 : if FindFight then
begin
Result := True;
RunAwayDirection('S');
Wait(2000+random(5000));
RunBack;
end;

11: if FindTalk then
Result := True;
end;
Wait(1);
end;
end;

procedure MyAntiRandoms;
begin
if FindFight then
begin
RunAwayDirection('S')
Wait(2000+random(3000));
RunBack;
wait(20+random(10));
FindNormalRandoms;
wait(100+random(10));
FindTalk;
end;
end;

procedure AllTheRandoms;
begin
MyAntiRandoms;
FindFastRandoms;
end;

procedure MyAntiBan;
begin
AllTheRandoms;
Status('Performing Anti-Ban Actions');
case Random(14) + 1 of

1: HoverSkill('WoodCutting', False);

2: HoverSkill('FireMaking', False);

3: PickUpMouse;

4: AlmostLogout;

5: GameTab(6);

6: GameTab(4);

7: HoverSkill('Random', False);

8: DoEmote(6);

9: DoEmote(13)

10: PickUpMouse;

end;
AllTheRandoms;
end;

procedure ChekForEntAndAxe;
var AX, AY:Integer;
var BX, BY:Integer;
begin
If ( Not (LoggedIn) ) Then NextPlayer (False);
Status('Looking For A Ent');
Flag;
if IsUpTextMulti('Chop','hop','op') then
if FindColorTolerance(x, y, WillowColor, 85, 15, 115, 15, 18) then
begin
Status('We Have Found An Ent');
MouseFindFlag(648,83,5,5);
Wait(1500+random(5500));
EntsAvoided := EntsAvoided+1
If ( Not (LoggedIn) ) Then NextPlayer (False);
GameTab(4)
if (FindDTM(BrokenAxe, AX, AY, MIX1, MIY1, MIX2, MIY2)) and
(Not(FindDTM(NormalAxe, BX, BY, MIX1, MIY1, MIX2, MIY2))) then
begin
Status('This Cant Be Good You Broke Your Axe');
LogOut;
NextPlayer(true);
if (FindDTM(NormalAxe, BX, BY, MIX1, MIY1, MIX2, MIY2)) then
begin
Status('Yay! We Didnt Break Our Axe With The Ent');
end;
end;
end;
end;

procedure AxeHeadSearch;
begin
FindHead;
FindBirdsNest;
end;






procedure CutLogs;

var cx, cy:Integer;

begin
If ( Not (LoggedIn) ) Then NextPlayer (False);
repeat
AxeHeadSearch;
MyAntiBan;
AllTheRandoms;
MakeCompass('N');
if FindObj(cx, cy, 'Willow', WillowColor,10) then
begin
If ( Not (LoggedIn) ) Then NextPlayer (False);
MMouse(cx, cy, 5, 5);
if IsUpTextMulti('Chop','Willow','illow') then
begin
ChekForEntAndAxe;
Status('Found Tree, Going To Chop It Down');
Mouse(cx, cy, 5, 5, True);
wait(1000+random(3000));
AxeHeadSearch;
AllTheRandoms;
MyAntiBan;
AllTheRandoms;
If ( Not (LoggedIn) ) Then NextPlayer (False);
end;
end;
Until(InvFull);
end;

procedure SearchForPond;
var i, PX, NX, PY, NY:Integer;
begin
Writeln('We Are Currently Walking To Find The Pond')
PX:=0
PY:=0
NX:=0
NY:=0
i:=0
repeat
PX:=PX+50
i:=i+1
Setrun(True);
Mouse(MMCX +PX, MMCY, 3, 3, True);
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then Break;
if (Not(FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2))) then
begin
Mouse(MMCX -PX, MMCY, 3, 3, True);
end;
until(i=4);
if (i = 4) then
begin
i:=0
repeat
NX:=NX+50
i:=i+1
Setrun(True);
Mouse(MMCX -NX, MMCY, 3, 3, True);
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then Break;
if (Not(FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2))) then
begin
Mouse(MMCX +NX, MMCY, 3, 3, True);
end;
until(i=4);
if (i = 4) then
begin
i:=0
repeat
NY:=NY+50
i:=i+1
Mouse(MMCX , MMCY -NY, 3, 3, True);
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then Break;
if (Not(FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2))) then
begin
Mouse(MMCX , MMCY +NY, 3, 3, True);
end;
until(i=4);
if (i = 4) then
begin
i:=0
repeat
PY:=PY+50
i:=i+1
Mouse(MMCX -PY, MMCY, 3, 3, True);
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then Break;
if (Not(FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2))) then
begin
Mouse(MMCX +PY, MMCY, 3, 3, True);
end;
until(i=4);
if i = 4 then
begin
i:=0
repeat
PX:=PX+50
i:=i+1
Mouse(MMCX +PX, MMCY, 3, 3, True);
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then Break;
if (Not(FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2))) then
begin
Mouse(MMCX -PX, MMCY, 3, 3, True);
end;
until(i=4);
WriteLn('We Looked And We Looked But Couldnt Find The Pond')
end;
end;
end;
end;
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then
Mouse(x, y, 4, 4, true);
end;



procedure MakeFire;
var x, y, i:Integer;
begin
if InvFull then
begin
Case Random (2) of

1: begin
WriteLn('Took Path 1 To Light Logs')
DraynorWaterTree := BitmapFromString(11, 11, 'z78DA33' +
'B234B134B4300293C646A6CE86AE98A4B9ABA5A193252ED288721' +
'30C8C8C0C4D8D9D8C2C0D0D90496433F19B002191F5629A4F8909' +
'C493949B304A524E02000B5CA432');
If Not (LoggedIn) Then NextPlayer (False)
FindBitMapTolRaiser(DraynorWaterTree, x, y, 0, 80, MMX1, MMY1, MMX2, MMY2);
Mouse(x, y, 4, 4, True);
Flag;
Mouse(619, 87, 4, 4, True)
Flag;
If ( Not (LoggedIn) ) Then NextPlayer (False)
end;
2:begin
WriteLn('Took Path 2 To Light Logs')
BushToLight := BitmapFromString(3, 5, '20221529FF1832FF1E29' +
'FF1829FF184457252949182949184457253B29102949182949183' +
'B29103B2910294918');

FindBitMapTolRaiser(BushToLight, x, y, 0, 80, MMX1, MMY1, MMX2, MMY2);
Mouse(x, y, 4, 4, True);
Flag;
Mouse(609, 83, 4, 4, True);
end;
end;
repeat
GameTab(4)
If ( Not (LoggedIn) ) Then NextPlayer (False)
AllTheRandoms;
MyAntiBan;
if FindDtm(x, y, TinderBoxer, MIX1, MIY1, MIX2, MIY2) then
begin
Mouse(x, y, 4, 4, True);
if FindDtm(x, y, WillowLog, MIX1, MIY1, MIX2, MIY2) then
begin
Mouse(x, y, 4, 4, True);
LightWait;
wait(200+random(500))
if InChatMulti('ou can', 't ligh', 't a fir') then
begin
Mouse(MMCX +50, MMCY, 1, 1, True);
Flag;
i:=i+1
end;
end;
end;
until(Not(FindDTM(x, y, WillowLog, MIX1, MIY1, MIX2, MIY2)))
if (Not(FindDTM(x, y, WillowLog, MIX1, MIY1, MIX2, MIY2))) then
begin
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then
Mouse(x, y, 4, 4, True);
repeat
if(Not(FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2))) then
Mouse(MMCX -50, MMCY, 1, 1, True);
until (i=0) or
FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then
Mouse(x, y, 3, 3, true)
end else
SearchForPond;
if (FindColor(x, y, FindWaterColor, MMX1, MMY1, MMX2, MMY2)) then
Exit;
end else
LogOut;
NextPlayer(false);
end;


procedure PrintProgressReport;
begin
WriteLn('//-------------------------------------------------\\');
WriteLn('||' + Players[CurrentPlayer].Name + ': ||');
WriteLn('||Did' + IntToStr(AmountOfLoads) + 'Loads Of Logs ||');
WriteLn('||Choped' + IntToStr(Choped) + 'Logs ||');
WriteLn('||Did' + IntToStr(LoadsOfFire) +'Loads Of Fire ||');
WriteLn('||Lit' + IntToStr(NumberOfFire) +'Fires ||');
WriteLn('||Total Of' + IntToStr(AmountOfLoads) + ' Loads ||');
WriteLn('||_________________________________________________||');
WriteLn('\\ '+TimeRunning+' ||');
WriteLn('\\_______________________________________________//');
end;

begin
repeat
repeat
SafeInitForm;
SafeShowFormModal;
SetUp;
CutLogs;
AmountOfLoads:=AmountOfLoads+1
MakeFire;
LoadsOfFire:=LoadsOfFire+1
NumberOfFire:=NumberOfFire+26
NumberLoad := NumberLoad + 1
Choped:=Choped+26
PrintProgressReport;
until(NumberLoad>AmountOfLoads);
if (NumberLoad>AmountOfLoads) then
begin
WriteLn('Player '+Players[CurrentPlayer].Name+'Has Finished His Loads!');
Logout;
NextPlayer(false);
end;
Until(False);
end.

——————————————————
<!– END TEMPLATE: formanswers –>

Ejjman

2007-05-29 20:46:05

Looks good. Will wait for Yohojo's copy check.

Town

2007-05-29 20:54:12

First of all, I can assure you he didn't copy this from anyone. I helped him learn to script and such but he did almost everything on this script by himself, to my knowledge.

Anyway, shows BMPs, DTMs, multiplayer, antiban and antirandoms, case statements. Has everything you would need to know to make a decent script. It's a good script, even though my opinion is swayed a bit :)

grindisbest

2007-05-29 20:58:10

Maybe from me, just pending copy check and I think I saw one loop that it could get stuck in.

until(Not(FindDTM(x, y, WillowLog, MIX1, MIY1, MIX2, MIY2)))

This line in the makeFire procedure, what happens if something goes wrong while lighting fires? Like if you can't light a fire where it's trying to light the fire.

JAD

2007-05-29 21:04:03

I can assure you its not copied either. I've helped him a bit on msn myself, he's a good scripter.

Only things are:

I don't get in your anti randoms and find fast randoms you have it look for fights/talks twice, could cause a little unnecessary lag.

Your standards aren't correct on your case(s) :) 2 spaces for the numbers after a case :p

In your anti ban, you call for FindFastRandoms, your randoms and then call for both of them. That's just causing some unnecessary lag/checking of randoms.

Still though, none-the-less, an original script unlike some of the apps we get so I vote yes :)

belgin fish

2007-05-29 21:12:30

ok, well grindisbeast i have something that if it finds on screen you cannot light a fire here it will click the mini map at a certain point and will walk back when done lighting
and thanks jad and town :)

YoHoJo

2007-05-29 21:19:34

Argh, its clean.
I think its and ok script, simple, but looks like he understands things.
Im gonna read over more, proably vote no though.
Try learning more advanced stuff, and adding like failsafes and things. =)

belgin fish

2007-05-29 21:23:53

ok sorry yohojo maybee my next script will be better

me_ntal

2007-05-29 21:54:31

Hm this ones a hard one, the script looks good and has everything but i dont know how much you built yourself. Can the people who helped him post what they helped him with?

Vote with held for now most likely yes

YoHoJo

2007-05-29 22:16:03

Dont be sorry, you are new and are learning well, my opinion is just lean more techniques,
For i to do loops
Cases
I might vote yes, your annoying, but quite dedicated on msn =). hehe

Bobarkinator

2007-05-29 22:30:37

I'm not sure yet, I probably vote yes but I'm just not sure yet.

n3ss3s

2007-05-30 01:22:02

Thats a yes from me. I dont know was I that skilled yet when I applied.
Yohojo and Jad and EjjMan1 plz tell me where u get those avatars?!?!?

YoHoJo

2007-05-30 01:27:48

Read the thread, seecreet!

me_ntal

2007-05-30 02:33:12

lol i went looking for the thread called "seecreet" felt pretty silly.

Town

2007-05-30 09:06:17

From: me_ntal
Hm this ones a hard one, the script looks good and has everything but i dont know how much you built yourself. Can the people who helped him post what they helped him with?

Vote with held for now most likely yes


I helped him with his SearchForPond procedure. He made it and sent it to me to look over. He just had some wasted space in there and I helped him shrink it down a bit.

I think he made pretty much the whole thing himself though. He puts himself down alot so he sends it to people because he isn't sure of himself. He's a good scripter though.

Note, he said he was going on a field trip for the next 2-3 days.

belgin fish

2007-06-02 00:10:09

kk guys im back its been 3 days :) wot 6 yes 2 no!!!!!!!

Ashur2Good

2007-06-02 22:21:24

I'm gonna have to say yes XD Good script, looks like he knows what he needs to know :)

P.S: Forms!


-Ashur:stirthepot:

WT-Fakawi

2007-06-03 05:33:06

In! Welcome.