SRL Archive - Discussions and Debates

DemiseSlayer Relauch


DemiseScythe

2014-05-15 14:21:06

I will be releasing my Slayer script soon and I want to know what my fellow community members think I should release it for since I am not very up to date in what the ranks are and what they require in order to get.

The more members using it, the faster the bugs get reported which is good as long as I don't get flooded but on the downside, the more busy the slayer spots will be. RS is pretty empty now days so unless people plan to farm it which I don't see why since there are way better money makers that don't require as much processing power/time/levels. I am doing this using my free time and effort so I definitely want to give it to whoever deserves to use it. If you vote, please state a brief argument as to why you believe that would be best and if you are interested in using it. I definitely don't want to have jx employees having access to it as they will easily be able to break the script.

Ian

2014-05-15 14:37:58

I'm voting Registered member+ because from what I've seen SRL Member+ scripts get hardly any use. Junior member+ would be almost the same thing as registered user because of how low the requirements are for it now.

Hoodz

2014-05-15 14:39:52

From: BMWxi
I'm voting Registered member+ because from what I've seen SRL Member+ scripts get hardly any use. Junior member+ would be almost the same thing as registered user because of how low the requirements are for it now.


leechers dont deserve a slayerscript

rj

2014-05-15 15:18:36

Well, SRL is as empty as RS3 I highly doubt it would effect slayer spots

The Mayor

2014-05-15 16:01:32

It won't get used in SRL members (not many of us actually play anymore). I'd release it in public to get as much use/feedback as possible. If it ends up being popular and gets leeched you can always move it to Jr+. Public is best, initially anyway.

DemiseScythe

2014-05-15 19:05:39

I personally think SRL members should be fine since I'd rather not let jx have easy access to the code. I don't mind if it doesn't get much use, I am doing this out of good will and to use it myself. So far I have fixed all task IDs and 8 of the walks. The only things remaining to fix is task cancelling and 13 more walks which take around 10-30 min per walk to fix. It will support 21 tasks because the rest either upset me or are just too slow and not worth it.

Besides, I can use my coding skills and server access to turn it into an auto fighter with ease.

rj

2014-05-15 20:01:20

From: DemiseScythe
I personally think SRL members should be fine since I'd rather not let jx have easy access to the code. I don't mind if it doesn't get much use, I am doing this out of good will and to use it myself. So far I have fixed all task IDs and 8 of the walks. The only things remaining to fix is task cancelling and 13 more walks which take around 10-30 min per walk to fix. It will support 21 tasks because the rest either upset me or are just too slow and not worth it.

Besides, I can use my coding skills and server access to turn it into an auto fighter with ease.


Jagex isn't going to specifically target your script lol

Clarity

2014-05-16 11:04:01

I'd vote Members+ with preview versions for Jr and Members

Jr+ is half leechers as well, so many Jrs got their rank via spamming 30 posts (literally spamming) and waiting a month. But it isn't as bad as releasing public, and there are Jrs who are great script testers/contributors.
The important thing is the preview so that the public knows the script exists, and feels a motivation to contribute to the community in order to actually move up in rank.

Ashaman88

2014-05-16 11:22:10

If it's not a goldfarming script.. I'm always for full public. But I mean it's up to what you want to do, who cares what we say!

DemiseScythe

2014-05-16 12:02:16

Fixed more walks although I still need to test 3 of them. So far 15/21 walks are fixed, I will get to the other 6 in an hour or two. Meanwhile this would be a good read: http://puu.sh/8OBI4.pdf

It is not up to date but the setup part / Chapter 3 and up is still fairly valid. I have since managed to get a more efficient method of installing and running OGLHook so that people have an easier time with it.

slacky

2014-05-16 12:09:15

Voted Registered Member+, but for all I care it could be avail to the rest of the world as well… There is no reason to only give a selected set of people access to your script what so ever. There is nothing to gain by hiding it away.

DemiseScythe

2014-05-16 12:31:27

From: slacky
Voted Registered Member+, but for all I care it could be avail to the rest of the world as well… There is no reason to only give a selected set of people access to your script what so ever. There is nothing to gain by hiding it away.


Well, my server isn't very powerful so technically there is a limit to how many users I can allow.

Olly

2014-05-16 12:58:02

From: DemiseScythe
Well, my server isn't very powerful so technically there is a limit to how many users I can allow.

….? What are you planning to do with your server.

DemiseScythe

2014-05-16 14:40:29

From: Olly
….? What are you planning to do with your server.


Limit the script to weekends only. Anyways all the walks are fixed. All that is left is one function and testing. I need to fix the way runes are detected. Some of the loot might be broken but hardly motivated to go through and check them all.

Edit:

Well, apparently no Slayer script for SRL/villavu because Olly said so. I am not rewriting a script that has been working the way it does for almost a year. I choose to fix/release it out of good will because I promised those who helped me get a working PC but if villavu doesn't want it, then it is fine with me. Not like it benefits me either way. I guess only XoL and I will be using it in the end which is a shame but oh well, we both can get the script from elsewhere.

rj

2014-05-16 16:10:39

From: DemiseScythe
Limit the script to weekends only. Anyways all the walks are fixed. All that is left is one function and testing. I need to fix the way runes are detected. Some of the loot might be broken but hardly motivated to go through and check them all.

Edit:

Well, apparently no Slayer script for SRL/villavu because Olly said so. I am not rewriting a script that has been working the way it does for almost a year. I choose to fix/release it out of good will because I promised those who helped me get a working PC but if villavu doesn't want it, then it is fine with me. Not like it benefits me either way. I guess only XoL and I will be using it in the end which is a shame but oh well, we both can get the script from elsewhere.

what is the point in having it on the weekend only anyway why not just release the whole thing?

Olly

2014-05-16 16:11:24

From: DemiseScythe
Limit the script to weekends only. Anyways all the walks are fixed. All that is left is one function and testing. I need to fix the way runes are detected. Some of the loot might be broken but hardly motivated to go through and check them all.

Edit:

Well, apparently no Slayer script for SRL/villavu because Olly said so. I am not rewriting a script that has been working the way it does for almost a year. I choose to fix/release it out of good will because I promised those who helped me get a working PC but if villavu doesn't want it, then it is fine with me. Not like it benefits me either way. I guess only XoL and I will be using it in the end which is a shame but oh well, we both can get the script from elsewhere.


?? No need to listen to me, All i know is that you aren't allowed to release obbed or scripts have limited runtime? That's just what i've picked up over the last few years.

masterBB

2014-05-16 17:55:13

From: Olly
?? No need to listen to me, All i know is that you aren't allowed to release obbed or scripts have limited runtime? That's just what i've picked up over the last few years.


No obfuscated scripts because of the dangers of malicious code.
No antileech.

idk about limited runtime. If there is a server restriction, I don't see why not. Demise isn't forced to invest in a server for us. Although the server probably handles anti code/script stealing stuff. Oh well. I am opinionless. I won't stop you from releasing it. I don't think anyone else will.

DemiseScythe

2014-05-16 19:02:55

From: masterBB
No obfuscated scripts because of the dangers of malicious code.
No antileech.

idk about limited runtime. If there is a server restriction, I don't see why not. Demise isn't forced to invest in a server for us. Although the server probably handles anti code/script stealing stuff. Oh well. I am opinionless. I won't stop you from releasing it. I don't think anyone else will.


The background include is still clear and basically the same as the OGL include I have released on here. I have left the background stuff normal so that people see I am not doing weird stuff with their login. The script itself is there but the only thing that isn't actually there are the IDs that I spent months collecting since that is where the work is. To save room and be efficient, the script is dynamic meaning that it collects text data from the runescape chatbox and translates it into the proper OGL IDs for the include to run. So only a chatbox line gets fed and IDs get returned. I have not done anything weird nor added plugins or software. People can get their own plugin set easily and it should still work. All the smart plugins from the auto-updater and just add the OGL Hook plugins from Brandon's official git since they are basically the same. I only used what is available in Simba to do this, mostly the HTTP client stuff and some server side php. This also allows me to remotely stop outdated scripts so that they don't get banned or killed with dangerous bugs as well as to prevent the script from being leaked outside of the intended audience because we all know how well that went with the SSRL Sudoku script. There is a level of tolerance for changing ip addresses but if the daily limit is exceeded, the user is locked out until midnight when the limit gets reset. You can run the script unlimited times from one location as long as you got the computer resources but accessing it from two locations simultaneously would just get it locked up in an hour. This is just intended to discourage leaking and of course the lock up isn't permanent, just my way of scolding people and if I am contacted and free, I will unlock users that were locked accidentally or change their authorization code in the event they shared it with others. I will allow one access code per SRL Member account. People only need to connect to my server a couple times every 60-70 minutes(in between tasks) for less than 100 ms and I own an odroid XU octa core that is arm and only costs around $3 a year to run so it is not big deal since I keep it on anyways. In my opinion this setup helps me learn and practice php and mysql as well although it isn't a big deal. It is also fun for me being in power since that is how peculiar I am. Friday, Saturday and Sunday should be plenty of time to bot slayer. It is effortless and rare experience that is hard to get legit and you are getting to use a masterpiece free of charge so I fail to see the problem since at least to me, anything is always better than nothing at all. I also want to be fair with the legit players and not give us cheaters too much of an edge so only weekends is fair enough. Also, my script although autonomous is meant to be baby sat if possible so I recommend being at least within hearing distance from your computer during runtime and what better time for this than the weekend. Safety can be painful at times right? I can bot around 1.8 to 2.1M slayer experience in a 72 hour period so it isn't actually inefficient at all. You are free to legit, quest, farm or bot other stuff during the other four days of the week. The only person that will not be weekend locked will be XoL since he was a script user prior to the implementation of this limit and I've chosen to honor that.

I won't say anymore in the matter of how everything works since I am sure some of you will sure try to unlock it. It isn't impossible nor extremely hard to unlock but just very annoying and time consuming although I personally find it a worthwhile challenge since I am a puzzle junkie. Though since I lost my notes from which I created the original script and the very nature of the script, I don't even think I myself would be able to fully unlock it without breaking it although I have figured a few hacks to force it into auto fighter mode =). Anyways, I don't mind people doing this but if there is a major script update with bug fixes and features, their work will be at a lost and they would have to either go back to the regular version or attempt to fix it again. ^.^

Ian

2014-05-16 19:20:12

From: DemiseScythe
The background include is still clear and basically the same as the OGL include I have released on here. I have left the background stuff normal so that people see I am not doing weird stuff with their login. The script itself is there but the only thing that isn't actually there are the IDs that I spent months collecting since that is where the work is. To save room and be efficient, the script is dynamic meaning that it collects text data from the runescape chatbox and translates it into the proper OGL IDs for the include to run. So only a chatbox line gets fed and IDs get returned. I have not done anything weird nor added plugins or software. People can get their own plugin set easily and it should still work. All the smart plugins from the auto-updater and just add the OGL Hook plugins from Brandon's official git since they are basically the same. I only used what is available in Simba to do this, mostly the HTTP client stuff and some server side php. This also allows me to remotely stop outdated scripts so that they don't get banned or killed with dangerous bugs as well as to prevent the script from being leaked outside of the intended audience because we all know how well that went with the SSRL Sudoku script. There is a level of tolerance for changing ip addresses but if the daily limit is exceeded, the user is locked out until midnight when the limit gets reset. You can run the script unlimited times from one location as long as you got the computer resources but accessing it from two locations simultaneously would just get it locked up in an hour. This is just intended to discourage leaking and of course the lock up isn't permanent, just my way of scolding people and if I am contacted and free, I will unlock users that were locked accidentally or change their authorization code in the event they shared it with others. I will allow one access code per SRL Member account. People only need to connect to my server a couple times every 60-70 minutes(in between tasks) for less than 100 ms and I own an odroid XU octa core that is arm and only costs around $3 a year to run so it is not big deal since I keep it on anyways. In my opinion this setup helps me learn and practice php and mysql as well although it isn't a big deal. It is also fun for me being in power since that is how peculiar I am. Friday, Saturday and Sunday should be plenty of time to bot slayer. It is effortless and rare experience that is hard to get legit and you are getting to use a masterpiece free of charge so I fail to see the problem since at least to me, anything is always better than nothing at all. I also want to be fair with the legit players and not give us cheaters too much of an edge so only weekends is fair enough. Also, my script although autonomous is meant to be baby sat if possible so I recommend being at least within hearing distance from your computer during runtime and what better time for this than the weekend. Safety can be painful at times right? I can bot around 1.8 to 2.1M slayer experience in a 72 hour period so it isn't actually inefficient at all. You are free to legit, quest, farm or bot other stuff during the other four days of the week. The only person that will not be weekend locked will be XoL since he was a script user prior to the implementation of this limit and I've chosen to honor that.

I won't say anymore in the matter of how everything works since I am sure some of you will sure try to unlock it. It isn't impossible nor extremely hard to unlock but just very annoying and time consuming although I personally find it a worthwhile challenge since I am a puzzle junkie. Though since I lost my notes from which I created the original script and the very nature of the script, I don't even think I myself would be able to fully unlock it without breaking it although I have figured a few hacks to force it into auto fighter mode =). Anyways, I don't mind people doing this but if there is a major script update with bug fixes and features, their work will be at a lost and they would have to either go back to the regular version or attempt to fix it again. ^.^


But the script is still obfuscated so it's still against the rules to release in that form, correct? I guess I just don't see the purpose for this thread if you've planned to have it obfuscated from the beginning. The rules are pretty clear on that I think.

Congrats on the fun you've had with the authentication puzzle though, sounds like you enjoyed making it :)

DemiseScythe

2014-05-16 19:33:22

From: BMWxi
But the script is still obfuscated so it's still against the rules to release in that form, correct? I guess I just don't see the purpose for this thread if you've planned to have it obfuscated from the beginning. The rules are pretty clear on that I think.

Congrats on the fun you've had with the authentication puzzle though, sounds like you enjoyed making it :)


Depends on how you define obfustication or what you ma call it. I personally don't even know what is means. If you are so angry, feel free to go rant in NOTA or post something that is actually constructive to the discussion.

Ian

2014-05-16 19:39:58

From: DemiseScythe
Depends on how you define obfustication or what you ma call it. I personally don't even know what is means. If you are so angry, feel free to go rant in NOTA or post something that is actually constructive to the discussion.


I would define obfuscation as formatting of the code intended to stop it from being understood or interpreted by a human. I am not angry, but I'm sorry if that's how I came across. I will not post here again if that's what you would like though.

The Mayor

2014-05-16 19:51:39

Like Clarity said, you could release a lite version public/jr that has a max of 2-3 tasks before terminating (or something similar). It really depends on how many people you want to use your script, and how much feedback you want. It may even bring some life back to SRL. If it was me, I'd want as much feedback as possible, and to promote the script as much as I can. If it gets popular you could even remove it from the forums altogether and charge per instance (if you're that way inclined).

DemiseScythe

2014-05-16 19:52:17

From: BMWxi
I would define obfuscation as formatting of the code intended to stop it from being understood or interpreted by a human. I am not angry, but I'm sorry if that's how I came across. I will not post here again if that's what you would like though.


If you count me starting all my function names and array names with V for Viceless as that then I'm guilty, tell uncle Olly to bring the guillotine. The code is readable for humans and way more organized than half the stuff I read on here. What makes you think I'd do something so retarded as that to ruin my masterpiece. Besides, I can only do maintainance on it because of how organized it is. Otherwise I wouldn't be able to maintain all 4k+ lines of code by myself. I got nothing against you, I just didn't like your tone and I don't hide what I think. If I want to say something, I say it. Firedancing gets you nowhere in life.

Ian

2014-05-16 20:16:44

From: DemiseScythe
If you count me starting all my function names and array names with V for Viceless as that then I'm guilty, tell uncle Olly to bring the guillotine. The code is readable for humans and way more organized than half the stuff I read on here. What makes you think I'd do something so retarded as that to ruin my masterpiece. Besides, I can only do maintainance on it because of how organized it is. Otherwise I wouldn't be able to maintain all 4k+ lines of code by myself. I got nothing against you, I just didn't like your tone and I don't hide what I think. If I want to say something, I say it. Firedancing gets you nowhere in life.


Ah, my mistake then. I thought you had obfuscated it based on the fact that you intended to have an authentication system that you didn't want bypassed. Sorry for the misunderstanding. As for my tone, sometimes it is hard for me to say what I want when I type while still having it be interpreted in the way that I intended when I thought about it.

rj

2014-05-16 21:10:40

So much fuss about releasing a script that 4 people are going to use -.-

Kasi

2014-05-16 22:11:29

From: DemiseScythe

Edit:

Well, apparently no Slayer script for SRL/villavu because Olly said so. I am not rewriting a script that has been working the way it does for almost a year. I choose to fix/release it out of good will because I promised those who helped me get a working PC but if villavu doesn't want it, then it is fine with me. Not like it benefits me either way. I guess only XoL and I will be using it in the end which is a shame but oh well, we both can get the script from elsewhere.


Kind of seems like you are blaming Olly for the forum rules. You've indirectly mentioned him twice now.

More related to the script. Many people didn't use it first time around, so shouldn't your 'Business strategy' be to get more people to use it? It at least seems like thats what you want anyways.

Things i personally dont like;
1. Flexibility with what you have said. People can only bot weekends? Slayer IMO is a fun skill. Generalizing here…Most people that play rs are still in education, AFAIK they have most of their game time on weekends, Why would you bot during this time for a game they play for fun?

2. The fact that you ship your own OGL include, What is the point? too much hassle to switch between scripts. One of the reasons @Brandon; chose OpenGL instead of the Direct-X route first was because of the Cross Platform support, It doesn't make too much of a difference in that simba is more likely used on Windows, but it is nice to have that flexibility. It certainly doesn't retain that Flexibility if you ship your own OGL include. This was the main reason i didn't explore beyond the code of your original slayer script.

3. Not trying to be offensive, but i certainly do not trust any private server to interact with my simba purely because it is very unsafe. Just because of who owns the server. (People would prefer not to connect to a server, kinda like putting your name + password into a dodgy site). In the sense that you don't understand why i say this; There was a developer long ago on SRL (i can't remember his name, Iroki or something, maybe someone else can clarify), he made a anti randoms plugin. Seemed like a pretty decent guy at first. His anti-randoms solvers were pretty good. He was trusted enough that his plugin was added to the Plugins folder. Long story short, in an update he pretty much stole accounts. Just because you may seem trusted because of your reputation does not mean that you wouldn't take that trust to your advantage.

As a final note, i can guarantee that RS will not perform an update purely to break your script. Maybe to catch people using your script, but they would do that with every script. Whether it be 1 script user or 1000 script users.

DemiseScythe

2014-05-16 23:18:18

From: Kasi
Kind of seems like you are blaming Olly for the forum rules. You've indirectly mentioned him twice now.

More related to the script. Many people didn't use it first time around, so shouldn't your 'Business strategy' be to get more people to use it? It at least seems like thats what you want anyways.

Things i personally dont like;
1. Flexibility with what you have said. People can only bot weekends? Slayer IMO is a fun skill. Generalizing here…Most people that play rs are still in education, AFAIK they have most of their game time on weekends, Why would you bot during this time for a game they play for fun?

2. The fact that you ship your own OGL include, What is the point? too much hassle to switch between scripts. One of the reasons @Brandon; chose OpenGL instead of the Direct-X route first was because of the Cross Platform support, It doesn't make too much of a difference in that simba is more likely used on Windows, but it is nice to have that flexibility. It certainly doesn't retain that Flexibility if you ship your own OGL include. This was the main reason i didn't explore beyond the code of your original slayer script.

3. Not trying to be offensive, but i certainly do not trust any private server to interact with my simba purely because it is very unsafe. Just because of who owns the server. (People would prefer not to connect to a server, kinda like putting your name + password into a dodgy site). In the sense that you don't understand why i say this; There was a developer long ago on SRL (i can't remember his name, Iroki or something, maybe someone else can clarify), he made a anti randoms plugin. Seemed like a pretty decent guy at first. His anti-randoms solvers were pretty good. He was trusted enough that his plugin was added to the Plugins folder. Long story short, in an update he pretty much stole accounts. Just because you may seem trusted because of your reputation does not mean that you wouldn't take that trust to your advantage.

As a final note, i can guarantee that RS will not perform an update purely to break your script. Maybe to catch people using your script, but they would do that with every script. Whether it be 1 script user or 1000 script users.


Olly is my uncle so we are cool making jokes on each other and he sure doesn't need you to kiss his boo boo.

I am not profiting nor do I care if people use it or not.

1. People can play instead of botting, it is their choice what they do with their time/account. As I said, this script is meant to be baby sat while chatting or watching anime.

2. Brandon hardly ever updates his include and some functions like inventory counting are simply too slow. Why wait and beg for a fix when I can do it myself faster. Besides you can run two different plugin folders with the same install so I fail to see the problem. All you need to do is create a duplicate settings file and change Plugins\ to Plugins2\ inside of it, then run simba with a shortcut that has this as target: D:\Simba\Simba.exe -c settings2.xml I personally use this to run each simba with its own plugins so that the OGL plugin is always available. Thus you can run regular simba and OGLHook simba on the same install by just using a different shortcut.

3. The code is there. If you find password stealing code, then ban me. I know you won't find any and I could care less about your pixel money. If you want it, use it, if you don't then don't bother me. Feel free to ask @[XoL] how his account is doing.

As for everyone else here:

How rotten of you all to think me a password stealing scum. It's starting to come back to me why I left these forums in the first place. It's filled with immature ducks full of dumb pride, conspiracy theories and jealousy. I know all you little 12 year olds are probably itching to -rep me but oh wait, you immature mice already ruined that for all of us SRL members. Those who want anything to do with this project know that they can find me on IRC where I've been for the past 2 years. Just look for Bambi on the 12+ srl channel. Anyone else can go scrub themselves hard in their backs and I hope you've got Vaseline.

Brandon

2014-05-17 00:53:40

From: DemiseScythe
Olly is my uncle so we are cool making jokes on each other and he sure doesn't need you to kiss his boo boo.

How rotten of you all to think me a password stealing scum. It's starting to come back to me why I left these forums in the first place. It's filled with immature ducks full of dumb pride, conspiracy theories and jealousy. I know all you little 12 year olds are probably itching to -rep me but oh wait, you immature mice already ruined that for all of us SRL members. Those who want anything to do with this project know that they can find me on IRC where I've been for the past 2 years. Just look for Bambi on the 12+ srl channel. Anyone else can go scrub themselves hard in their backs and I hope you've got Vaseline.



Never knew you were related to Olly?! Damn.. That one took me by surprise..

Anyway, you're not the only one that would have trust issues. Anything I release myself requires the source to be open so rep doesn't really matter there. Doesn't matter how many things I've released or done. It's just something you get used to over time when doing releases. It's usually something expected after a while. I probably have a harder time with that as most stuff I do is compiled to binary and not scripts (ie: plugins) :l All commits Olly does to Simba as well has to go through Dgby and Wizzup. You can see him stress on IRC: "Dgby push my commit goddammit!".

I don't think Kasi meant anything bad when he said that. As for me not updating it. Yeah, I did officially say that I didn't have time to support the include let alone the other plugins and stuff.. So I dropped support for that (the hooks and a couple other plugins) as SRL was more directed towards colour. Also uploaded all the sources (EGL and stuff) so others can do that instead of me.

So I don't blame you for shipping with your own include.. But I'm not sure about weekends only. Other than that. I think it's nice.


I didn't get to read the whole thread (only the first post and Kasi's).. I'll go back to writing a pipe example for Olly now.. Good luck on the release.

masterBB

2014-05-17 04:21:53

From: DemiseScythe
The code is readable for humans


So it is allowed. I shouldn't have to say that. Tbh I don't like threads were people are already assuming things before they are released. This blaming/discussing thing works the other way around, first someone has to do something against the rules, then we look at it. Even then, without wrong intentions we will just look for an solution.

Please people. Keep the thread a little bit happier. Everyone seems so edgy.

Kasi

2014-05-17 08:08:17

From: DemiseScythe
Olly is my uncle so we are cool making jokes on each other and he sure doesn't need you to kiss his boo boo.

I am not profiting nor do I care if people use it or not.

1. People can play instead of botting, it is their choice what they do with their time/account. As I said, this script is meant to be baby sat while chatting or watching anime.

2. Brandon hardly ever updates his include and some functions like inventory counting are simply too slow. Why wait and beg for a fix when I can do it myself faster. Besides you can run two different plugin folders with the same install so I fail to see the problem. All you need to do is create a duplicate settings file and change Plugins\ to Plugins2\ inside of it, then run simba with a shortcut that has this as target: D:\Simba\Simba.exe -c settings2.xml I personally use this to run each simba with its own plugins so that the OGL plugin is always available. Thus you can run regular simba and OGLHook simba on the same install by just using a different shortcut.

3. The code is there. If you find password stealing code, then ban me. I know you won't find any and I could care less about your pixel money. If you want it, use it, if you don't then don't bother me. Feel free to ask @[XoL] how his account is doing.

As for everyone else here:

How rotten of you all to think me a password stealing scum. It's starting to come back to me why I left these forums in the first place. It's filled with immature ducks full of dumb pride, conspiracy theories and jealousy. I know all you little 12 year olds are probably itching to -rep me but oh wait, you immature mice already ruined that for all of us SRL members. Those who want anything to do with this project know that they can find me on IRC where I've been for the past 2 years. Just look for Bambi on the 12+ srl channel. Anyone else can go scrub themselves hard in their backs and I hope you've got Vaseline.


Didn't know he was your Uncle, I was just stating what i saw was happening.

From: DemiseScythe

The more members using it, the faster the bugs get reported which is good as long as I don't get flooded but on the downside, the more busy the slayer spots will be.


Also thought you wanted more members to use it because of this.

Everything i said was also my views. Not debating with you, if it is how you want it, then that it is how it would be, i thought the purpose of this thread was to get feedback from the community. Which is the basis to why i posted. AFAIK SRL is about contributing, and if you dropped Brandon a message/git with an updated Function / anything else, If he thought it was good enough to go in the include it would take a minimum of 10 Minutes to Test and push those updates(Pretty sure this is what happened with your InvCounting IIRC); Providing you are both around. If you still feel that this process is too slow then add the functions to your own include, but it just seems so counterproductive for everyone to download a completely seperate include with however much a percentage being the same. If you still don't get me, how many shortcuts / same includes would you need if lets say 5-6 SRL Members did this.

Finally, as i thought i made very clear, I was not assuming anything of your personality, i just said people are less reluctant to use a script with communicates with a private server due to the ease of password stealing as of what has happened, if i was in your predicament i would understand why people wouldn't want to use my script which communicates with a private server. it was not a personal remark.

These are my views and no-one is saying or insinuating that you are password stealing scum. I was giving my opinion (hopefully i've justified all my answers and clarified all your misunderstandings), if you can't handle that then don't post a thread asking for opinions.

samerdl

2014-05-17 09:39:30

Best post it for normal members, would get more users testing it then.

DemiseScythe

2014-05-17 19:51:14

From: Kasi
Didn't know he was your Uncle, I was just stating what i saw was happening.



Also thought you wanted more members to use it because of this.

Everything i said was also my views. Not debating with you, if it is how you want it, then that it is how it would be, i thought the purpose of this thread was to get feedback from the community. Which is the basis to why i posted. AFAIK SRL is about contributing, and if you dropped Brandon a message/git with an updated Function / anything else, If he thought it was good enough to go in the include it would take a minimum of 10 Minutes to Test and push those updates(Pretty sure this is what happened with your InvCounting IIRC); Providing you are both around. If you still feel that this process is too slow then add the functions to your own include, but it just seems so counterproductive for everyone to download a completely seperate include with however much a percentage being the same. If you still don't get me, how many shortcuts / same includes would you need if lets say 5-6 SRL Members did this.

Finally, as i thought i made very clear, I was not assuming anything of your personality, i just said people are less reluctant to use a script with communicates with a private server due to the ease of password stealing as of what has happened, if i was in your predicament i would understand why people wouldn't want to use my script which communicates with a private server. it was not a personal remark.

These are my views and no-one is saying or insinuating that you are password stealing scum. I was giving my opinion (hopefully i've justified all my answers and clarified all your misunderstandings), if you can't handle that then don't post a thread asking for opinions.


I actually don't really need user feedback for this script since unless there is some major update, my script shouldn't run into bugs/problems that need updating. I didn't have to rewrite that many of my functions and just fixed the last bug in the logic part. I've have tested the entire include myself so if something doesn't work, it is because the account wasn't setup correctly. I am not technically releasing my own include. The so called include is just part of a multi-file simba script that just happens to be useful to quickly make any kind of script. All that is left to fix is the desert strykewyrm task which I cannot fix until I get one and the looting since some of the drops IDs changed. The first image has experience bonuses, the second is without bonuses but that effigy is worth 48k slayer experience plus 90k skilling experience making the actual rates way higher. I've gotten two effigies and over 400k slayer experience just by testing it now and then over the past couple of days. Since I fixed today the banking logic bug, I should now be able to get multiday progress reports unless I run into a desert slayer assignment which it can still complete although not efficiently.

http://puu.sh/8PoCT.jpg http://puu.sh/8QpnR.jpg


[XoL]

2014-05-21 20:59:46

Didn't get a chance to read the whole thread but!

I have used the code and I have read the code, and everything was easily readable and understandable (yes even by me).

I would suggest SRL member+, just because giving something like this to the regular public is like releasing a massive gold farmer you can essentially run on any account and just the way the code is written having a lot of these running around becomes quite obvious but with a few here and there not so much. The code is great, it is just bound to happen with these type of massive scale scripts even when autoslayer pro was around it was just like that.

kingarabian

2014-05-22 00:53:15

Been 3 years lol, release it already!

Nebula

2014-05-22 01:28:03

cannot wait to see 10k+ lines of dtms!

Hoodz

2014-05-22 02:30:13

From: Nebula
cannot wait to see 10k+ lines of dtms!


she is using openGL ;)

Turpinator

2014-05-22 13:27:22

From: hoodz
hes using openGL ;)


she*


annyway. just release it to mems+ atm already! i wanna see it. :)
from there, you can decide whether to release it further down the 'food chain'

Hoodz

2014-05-22 14:10:16

From: Turpinator
she*


annyway. just release it to mems+ atm already! i wanna see it. :)
from there, you can decide whether to release it further down the 'food chain'


sst it was early in the morning

[XoL]

2014-05-23 20:36:47

From: kingarabian
Been 3 years lol, release it already!


Lol there was a point in time it was fully function was awesome :p

DemiseScythe

2014-05-24 09:23:33

From: [XoL]
Lol there was a point in time it was fully function was awesome :p


It is still awesome http://puu.sh/8Z5Qy.png

I just decided to go do some other stuff which other than the typo, was pretty successful: http://puu.sh/8YFDl.png

Anyways, I'll clean it up and try to fix the last couple things that need to be fixed which is looting and desert strykes. If anyone has a desert task and can visit them, get one to come out of the ground and screen cap the NPC on 'M' debug mode so that I can see their ID, it would save a lot of time since I don't really want to waste 3k slayer points trying to get a desert task atm.

Need: Picture showing Desert Strykewyrm Model 'M' ID when it is out of the ground. Got it myself.
Need: Picture showing Right-Click Text for one of those drop Spin Tickets. I got the ID but forgot to check how it is spelled when on the ground, I just want to make sure. I'll just guess on this one.

Sweet, the script is finished other than the looting and stryke fixes.



Everything is now finished in terms of fixing. I will run the script and once I reach 6 hour runtime without issues, it will be ready for release.

The Mayor

2014-05-28 15:56:07

From: DemiseScythe


Everything is now finished in terms of fixing. I will run the script and once I reach 6 hour runtime without issues, it will be ready for release.


Well done on updating that whole thing. Looking forward to the release (in the lower boards :p)

DemiseScythe

2014-05-28 19:00:12

From: The Mayor
Well done on updating that whole thing. Looking forward to the release (in the lower boards :p)


It is alright, I did the work for XoL and out of the 3 auths I gave out, XoL is the only one actually using the script. Hopefully he posts progress reports soon.

@[XoL]

rj

2014-05-28 19:10:30

From: DemiseScythe
It is alright, I did the work for XoL and out of the 3 auths I gave out, XoL is the only one actually using the script. Hopefully he posts progress reports soon.

@[XoL]


my auth didn't work

DemiseScythe

2014-05-28 21:54:03

From: Robert
my auth didn't work


You are not authed.

[XoL]

2014-05-28 22:27:13

From: DemiseScythe
It is alright, I did the work for XoL and out of the 3 auths I gave out, XoL is the only one actually using the script. Hopefully he posts progress reports soon.

@[XoL]


Oh was I supposed to? lol whoops, it works great but I can't post proggies because the xp tracker isn't working.
I just had a 4 hour run (It restarted it self, and continued)

Only a few hick ups here and there, but overall it seems to know when it doing something wrong and it just restarts the motion.

rj

2014-05-28 22:42:13

From: DemiseScythe
You are not authed.


Why not I got an auth

The Mayor

2014-05-30 03:28:37

Pretty sure I donated to the original development :D

Turpinator

2014-05-30 09:04:55

From: DemiseScythe
It is alright, I did the work for XoL and out of the 3 auths I gave out, XoL is the only one actually using the script. Hopefully he posts progress reports soon.

@[XoL]

mine didnt work on the first try, so i gave up. kinda. maybe ill take a look at it again tonight.

DemiseScythe

2014-05-30 09:07:58

From: The Mayor
Pretty sure I donated to the original development :D


Mmh did to the no walking script, this is a different one. Thank you though.

@Turpinator XoL had a couple configuration issues which I helped him through. Feel free to pm me and I will most likely know what the issue is.