Solar
2014-03-16 07:20:38
I figured I'd release my agility script in the Jr. section to try and get some feedback.
I know most if it is the same stuff just copied from other scripts and that most of the script could be shortened to just few functions/procedures instead of using extremely similar ones again and again by using a list of variables or record. This is something I'll hopefully do in the near future. I also might mess around with the obstacle box boundaries to try and get a more efficient area to search in.
I'm going to assume everyone knows what you need to run a script with reflection, otherwise you can easily find some instructions on another thread.
I should give thanks to @Flight;, @Krazy_Meerkat;, @hoodz; and @Ashaman88; for their script releases and general advice.
Just fill in the details at the top of the script as you would any script, be within the course boundaries (just use common sense for what I mean by course boundaries), and you should be good to go. Hopefully it isn't too 'bot-like' in behaviour.
I would advise using a fairly unbusy world.
I do have plans to add Ape Atoll capability to the script, but I doubt it'll be anytime soon. So as of now, all the script does is complete laps for the gnome and barbarian courses. (Remember you don't need food for the gnome course.)
Here's a short progress report from this morning:
I know most if it is the same stuff just copied from other scripts and that most of the script could be shortened to just few functions/procedures instead of using extremely similar ones again and again by using a list of variables or record. This is something I'll hopefully do in the near future. I also might mess around with the obstacle box boundaries to try and get a more efficient area to search in.
I'm going to assume everyone knows what you need to run a script with reflection, otherwise you can easily find some instructions on another thread.
I should give thanks to @Flight;, @Krazy_Meerkat;, @hoodz; and @Ashaman88; for their script releases and general advice.
Just fill in the details at the top of the script as you would any script, be within the course boundaries (just use common sense for what I mean by course boundaries), and you should be good to go. Hopefully it isn't too 'bot-like' in behaviour.
I would advise using a fairly unbusy world.
I do have plans to add Ape Atoll capability to the script, but I doubt it'll be anytime soon. So as of now, all the script does is complete laps for the gnome and barbarian courses. (Remember you don't need food for the gnome course.)
Here's a short progress report from this morning:
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Running for 23 Minutes and 12 Seconds
Completed 27 laps
Gained 4071 exp
At a rate of 10528 exp per hour
Aquired 1 levels
Time until break: 00:26:45
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