Gu3st...
2014-03-07 07:28:47
// Step 1: Turn on your speakers, remember not to put the volume on 100%
// Step 2: Run this script
begin
writeLn(chr(7));
end.Expected result: Your speakers will beep
2014-03-07 07:28:47
// Step 1: Turn on your speakers, remember not to put the volume on 100%
// Step 2: Run this script
begin
writeLn(chr(7));
end.2014-03-07 07:44:11
2014-03-07 07:56:38
2014-03-07 09:22:21
2014-03-07 13:19:01
2014-03-07 13:40:55
var
i: Integer;
begin
for i to 1000 do
begin
writeLn(chr(7));
case random(i) of
20: continue;
30: i := 0;
end;
wait(randomrange(random(150) + i, random(300) + i));
end;
end.2014-03-07 15:04:26
2014-03-07 15:48:13
From: Zyt3x
// Step 1: Turn on your speakers, remember to put the volume on 100%
// Step 2: Run this script
begin
writeLn(chr(7));
end.
Expected result: Your speakers will beep
From: Officer Barbrady
Am I the only one that can't hear it?
2014-03-09 12:07:23
writeln(#7); 2014-03-09 12:54:00
From: bg5You can use PlaySound to play whatever .wav file you want. I usually just take sounds from C:/Windows/Media/.
Yea, I use it in my scripts when something goes wrong :Pwriteln(#7);
Sadly 'beep' is standarized so you can't modulate frequency to play different tones.
2014-03-09 13:50:21
From: Coh3n
You can use PlaySound to play whatever .wav file you want. I usually just take sounds from C:/Windows/Media/.