From: Ashaman88
Has OGL always been that buggy? I feel like not… right? There are so many terribly graphical glitches in OGL mode right now
It wasn't always like that. I'm not sure what in the world they did to it but before the plugin existed, it was fine.. After a couple months, bam all sorts of unfixed glitches which do NOT happen in Direct-X.. It never happened before bot-watch/bot-nuke.
It specifically started happening more noticeably when they added zoom to the camera and the new interfaces.
From: rach
So it's only in GL? But SMART doesn't work with Directx right?
In another script, every time I transported to a resource dungeon to bank, I had to wait several seconds because it couldn't click anything for a while, until it zoomed out a bit and worked again. Is that what you mean by the zoom-in glitch?
So if I do my scripting with Directx in a browser these problems wouldn't exist?
The zoom in glitch is also where a player may run from varrock center to varrock west bank and you'll notice it zooms in 100% on your character then zooms back out. Yeah as the guy above mentioned you can climb down a stairs and climb back up to fix it.
Yes Smart works in Direct-X mode and all modes. I updated the Direct-X plugin yesterday:
http://villavu.com/forum/showthread.php?t=107256&p=1281935#post1281935And yes Simba will work in your browser in any mode. Of course it works better in Direct-X than OpenGL. Not sure if you guys also noticed another glitch happening in Daemonheim but the sound actually disappears from the game in all modes and the minimap dots grow huge! That's basically why I stopped playing lol. Too much crap to deal with.