SRL Archive - RS3 Outdated / Broken Scripts

[RS3][SRL6] Edgeville Powerfisher


Reflector

2014-01-13 13:11:17

Features:
- Respond to greetings (hey, hello, etc)
- Antiban (Y)
- Walks from bank to fishing location
- Powerfishes (DUH!)
- Checks to see that the user has feathers
- Accurately finds fish spots
- Character says that its bored as hell once in a while
- Takes screenshot on script shutdown
- Random drop patterns
- Walks between two fishing spots

Credits:
- footballjds (TPointArray.centerPoint())
- ashaman88 (TRSChatBox.getXP())

How to setup:
1: Setup RuneScape graphics & Add your player to Rafiki (http://villavu.com/forum/showthread.php?t=47714)
2: Go to Edgeville Bank
4: Press Run & Fill in your details
5: Enjoy!

Changes:

14/1/2014: Doesn't talk randomly anymore
14/1/2014: Using Player Forms now. Changed name from Barbarian Powerfisher to Edgeville Powerfisher.
14/1/2014: Using DTM's to differentiate between the two fishing points. Cleaned up the code a little. Proggy now shows level/level ups
14/1/2014: There was an issue with walking form the bank to the fishing spot... Its fixed now. Script should be pretty stable now.
14/1/2014: Paint shows time running now. Walks between the two fishing spots. Other bug fixes to increase script stability.
14/1/2014: Updated script with more chat responses and paint. Also the script now take mini breaks (1-10 seconds long) every once in a while. A feather count bug has also been fixed
13/1/2014: Initial script

[ATTACH]22728[/ATTACH]

program Powerfisher;
{$DEFINE SMART}
{$i srl-6/srl.simba}
{$i srl-6/lib/misc/srlplayerform.simba}

type
ColorInformation = record
CTS: TColorSettings;
Color, Tolerance: Integer;
Area: TBox;
end;

var
x, y, z, InitialXP, InitialLevel, FishCaught, InitialFeathers: Integer;
FishingSpots: ColorInformation;
CurrentLocation: Integer;
CurrentSpot: TBox;
FishingSymbolTPA: TPointArray;
FISHSPOT_ONE, FISHSPOT_TWO: Integer;
TP: TPoint;
const
ScriptName = 'Edgeville Powerfisher';
BUILD_TESTING = 0;
BUILD_PRODUCTION = 1;
BUILD = BUILD_PRODUCTION;
EVENT_TALK_LEVEL_UP = 0;
EVENT_TALK_BORED = 1;
DEBUG_FATAL = 1;
DEBUG_SUCCESS = 0;
DEBUG_INFO = 2;
SPOT_ONE = 0;
SPOT_TWO = 1;

procedure DeclarePlayers;
var
i: Integer;
begin
Players.setup(playerForm.playerNames, playerForm.playerFile);
CurrentPlayer := 0;

for i := 0 to High(Players) do
with Players[i] do
begin
integers[0] := strToInt(playerForm.players[i].settings[0]);
booleans[0] := strToBool(playerForm.players[i].settings[2]);
booleans[1] := strToBool(playerForm.players[i].settings[3]);
booleans[2] := strToBool(playerForm.players[i].settings[4]);
isMember := strToBool(playerForm.players[i].settings[1]);
isActive := TRUE;
world := RandomRange( - 1, 0);
end;
end;

procedure initialize;
begin
with FishingSpots do
begin
CTS.cts := 2;
CTS.modifier.hue := 0.27;
CTS.modifier.saturation := 1.98;
CTS.modifier.sensitivity := 15;
Color := 15587756;
Tolerance := 19;
Area := Mainscreen.GetBounds;
end;

FISHSPOT_ONE := DTMFromString('m6wAAAHic42ZgYFjPxMCwG4iXAfFmIF4OxPOBe' +
'AkQnwXivVDxBUCcB1SfD8QVQBwFxHFAHA7EWUC' +
'cCMVNUDWcfi8ZwpOKwNjGQoJBQ1WEYUk/C0NwX' +
'C6DpZEsRFxPiCEsoYBBGaieWMxEAkYCAKEjF/E=');
FISHSPOT_TWO := DTMFromString('mwQAAAHic42RgYNjAxMCwGogPAfEiIF4KxMuBe' +
'B0QbwPifUCcC1QXBsRZQJwExMVAXAfE9UBcDcS' +
'VQKw35R9D64ybDN8en2ewNlVl8DAVZWhoqmYw1' +
'xJgCE8qAmNloDpCmIkIDAcAZgYXUg==');

end;

procedure initPlayerForm;
begin
with playerForm do
begin
name := 'Edgeville Powerfisher';
scriptHelpThread := 'http://villavu.com/forum/showthread.php?t=107595';
scriptSettingsPath := '';

editBoxLabels := ['Feather slot'];
editBoxDefaults := ['28'];
checkBoxLabels := ['Member', 'Take IP Screenshots', 'Draw on SMART',
'Disable SRL Log'];
checkBoxDefaults := ['True', 'False', 'True', 'True'];
end;
end;

procedure PrintDebug(debugType: integer; message: string);
begin
case debugType of
0: print('[SUCCESS] ' + message, TDebug.Sub);
1: print('[FATAL] ' + message, TDebug.Error);
2: print('[INFO] ' + message, TDebug.Sub);
end;
end;

procedure ScriptTerminate();
begin
PrintDebug(DEBUG_INFO, 'Shuttting down script ...');
TakeScreenshot(ScriptName + ' [' + ToStr(GetTimeRunning) + '].png');
if (BUILD = BUILD_PRODUCTION) then
begin
if isLoggedIn() then
players[currentPlayer].logout();
end;

FreeDTM(FISHSPOT_ONE);
FreeDTM(FISHSPOT_TWO);
end;

function MouseRandom(TPoint: TPoint; MouseAction: Integer): Boolean;
var
MouseStyle: array [0..2] of Integer;
begin
MouseStyle := [MOUSE_BREAK, MOUSE_ACCURATE, MOUSE_HUMAN];
MouseSpeed := RandomRange(15, 20);
if (MouseAction = MOUSE_MOVE) then
MissMouse(TPoint, TRUE);
if (MouseAction <> MOUSE_MOVE) then
Mouse(TPoint, MouseAction, MouseStyle[RandomRange(0, 2)]);
end;

function AMouseCircle(Mainscreen: TBox): Boolean;
begin
case Random(4) of
1: MouseBox(Mainscreen);
2: MouseOval(RandomRange(RandomRange(100, 200), RandomRange(100, 150)),
RandomRange(RandomRange(100, 200), RandomRange(100, 150)),
RandomRange(10, 50), RandomRange(50, 60));
3: MouseCircle(RandomRange(50, 100), RandomRange(50, 100),
RandomRange(25, 50));
end;
end;

function RespondToChat: Boolean;
var
SpeakerName: string;
begin
PrintDebug(DEBUG_INFO, 'Checking for new chat ...');
if (ConversationBox.AreTalking()) then
begin
if (ConversationBox.FindChat(['hello', 'Hello', 'Hi', 'hello everyone',
'Hello everyone', 'Hi everbody', 'hey',
'Hello everyone ! :D', 'Hey'])) then
begin
PrintDebug(DEBUG_INFO, 'New chat found ...');
PrintDebug(DEBUG_INFO, 'Responding ...');
SpeakerName := ConversationBox.GetSpeaker;
case Random(10) of
1: TypeSend('Hi!!!', true);
2: TypeSend('Hey there ' + SpeakerName, true);
3: TypeSend('Hi guys!! :D', true);
4: TypeSend('What' 's up people!!', true);
5: TypeSend('Glad I' 'm not covered by bots lol :p', true);
6: TypeSend('Please leave a message after the beep... BEEP', true);
7: TypeSend('Won' 't be available for talking lol...' +
'I' 'll be busy. sry brah <3', true);
8: TypeSend('I' 'm sexy and I know it :p', true);
9:;
10:;
end;
end;
end
else
PrintDebug(DEBUG_INFO, 'No new chat found ...');
end;

function SayStuff(EVENT: Integer): Boolean;
begin
if (EVENT = EVENT_TALK_LEVEL_UP) then
begin
case Random(50) of
10: TypeSend('Wohooo level up!!', true);
20:;
30: TypeSend('YAY more time spent being lifeless paid off', true);
40:;
50:;
end
end
else if (EVENT = EVENT_TALK_BORED) then
begin
case Random(50) of
1: TypeSend('Fishing the boringest skill ever', true);
2: TypeSend('BOOOOOOOOORED', true);
3:;
4: TypeSend('Man they have to find a way to make this interesting', true);
5: TypeSend('Gosh skilling gets boring as hell', true);
10:;
20:;
30:;
end;
end;
end;

function DropItems: Boolean;
begin
FishCaught := FishCaught + 27;
case Random(5) of
1: tabBackpack.dropItemsExcept([Players[CurrentPlayer].integers[0]],
DROP_PATTERN_REGULAR);
2: tabBackpack.dropItemsExcept([Players[CurrentPlayer].integers[0]],
DROP_PATTERN_BACKWARDS);
3: tabBackpack.dropItemsExcept([Players[CurrentPlayer].integers[0]],
DROP_PATTERN_SNAKE);
4: tabBackpack.dropItemsExcept([Players[CurrentPlayer].integers[0]],
DROP_PATTERN_UP_DOWN);
end;
end;

function IsPlayerFishing: Boolean;
var
InitialCount: Integer;
begin
InitialCount := TabBackPack.Count();
Wait(randomRange(2000, 5000));
if (TabBackPack.Count <> InitialCount) then
begin
Result := TRUE;
end
else
Result := FALSE;
end;

function FeatherCount: Integer;
begin
if (ChooseOption.IsOpen()) then
ChooseOption.Close();
Result := GetItemAmount(TabBackPack.GetSlotBox(Players[CurrentPlayer].
integers[0]));
end;

function TRSChatBox.getXP: Integer;
var
b: TBox;
s: string;
tpa: TPointArray;
atpa: T2DPointArray;
i, p: Integer;
begin
b := self.getBounds();
b.edit( + (b.x2 - b.x1) - 140, + 10, - 5, - 94);
findColorsTolerance(tpa, 14013909, b, 4, colorSetting(2, 0.00, 0.00));
if length(tpa) < 2 then
begin
PrintDebug(DEBUG_FATAL, 'No XP found');
exit;
end;
atpa := tpa.cluster(5);
b := atpa.getbounds;
b.edit( - 2, - 2, + 2, + 2);
s := tesseractgettext(b.x1, b.y1, b.x2, b.y2, FILTER_SMALL_CHARS);
P := Pos('x', S);
if P > 0 then
Result := StrToIntDef(ExtractFromStr(Copy(s, P, Length(S)), Numbers), 0)
else
Result := StrToIntDef(ExtractFromStr(S, Numbers), 0);
end;

function TPointArray.CenterPoint: TPoint;
var
TemporaryArray: TPointArray;
begin
if (Length(Self) < 1) then
Exit;
TemporaryArray := Self;
TemporaryArray.SortFromPoint(Self.GetMiddle);
Result := TemporaryArray[0];
end;

function FindFishingSpot(MinWait: Integer; SearchArea: TBox;
out Fish2DPointArray: T2DPointArray;
ExitOnFind: Boolean): Boolean;
var
FishingSpots2D: T2DPointArray;
FishingPoints: TPointArray;
FindTime, i, h: Integer;
begin
Fish2DPointArray := [];
FindTime := GetSystemTime + RandomRange(MinWait, Round(MinWait * 1.3));
while (GetSystemTime < FindTime) do
begin
if FindColorsTolerance(FishingPoints, FishingSpots.Color, SearchArea,
FishingSpots.Tolerance, FishingSpots.CTS) then
begin
if ExitOnFind then
exit(TRUE)
else
Insert(FishingPoints, FishingSpots2D);
end;
Wait(RandomRange(100, 200));
end;
if (Length(FishingSpots2D) > 0) then
begin
FishingPoints := FishingSpots2D.Merge();
FishingPoints.ClearEquals();
FishingSpots2D := FishingPoints.ToATPA(25, 25);
if (Length(FishingSpots2D) > 0) then
begin
Fish2DPointArray := FishingSpots2D;
Result := TRUE;
end;
end;
end;

function IsSpotGone: Boolean;
var
Temporary2D: T2DPointArray;
begin
if TabBackPack.IsFull then
exit(TRUE);
Result := CurrentSpot.equals([0, 0]);
if not Result then
Result := not FindFishingSpot(1500, CurrentSpot, Temporary2D, true);
Result := False;
end;

function IsAtFishingSpot: Boolean;
var
TP: TPoint;
begin
if (Minimap.FindSymbol(TP, MM_SYMBOL_FISHING, Minimap.GetBounds())) then
begin
Result := TRUE;
end
else
Result := FALSE;
end;

function IsAtBank: Boolean;
var
TP: TPoint;
begin
if (Minimap.FindSymbol(TP, MM_SYMBOL_BANK, Minimap.GetBounds())) then
begin
Result := TRUE;
end
else
Result := FALSE;
end;

procedure Antiban;
begin
PrintDebug(DEBUG_INFO, 'Running Antiban ...');
case Random(120) of
10:;
20: AMouseCircle(Mainscreen.GetBounds);
30: RandomRClickItem();
40:;
50: PickUpMouse();
60: MouseOffClient(OFF_CLIENT_RANDOM);
70:;
80: HoverRandomSkill();
90: BoredHuman();
100:;
110: SmallRandomMouse();
end;
end;

procedure TakeMiniBreak;
begin
PrintDebug(DEBUG_INFO, 'Taking a mini break ...');
case Random(100) of
1: Wait(RandomRange(1000, 2000));
2:;
3: Wait(RandomRange(2000, 3000));
4:;
5: Wait(RandomRange(3000, 4000));
6: Wait(RandomRange(4000, 5000));
7:;
8: Wait(RandomRange(5000, 6000));
9:;
10: Wait(RandomRange(6000, 7000));
11: Wait(RandomRange(7000, 8000));
12:;
13: Wait(RandomRange(8000, 9000));
14:;
15: Wait(RandomRange(9000, 10000));
16:;
17: Wait(RandomRange(10000, 11000));
end;
end;

procedure GoFishing;
var
FishingSpotTPA: TPointArray;
FishingSpots2D: T2DPointArray;
TP: TPoint;
begin
ClaimSpinTicket();
if TabBackPack.isFull then
exit;
if (FeatherCount <= 1) then
begin
PrintDebug(DEBUG_FATAL, 'No feathers !!');
TerminateScript();
end;
for y := 20 to 24 do
begin
if TabBackPack.isFull then
exit;
CurrentSpot := [0, 0];
if FindFishingSpot(1200, Mainscreen.GetBounds, FishingSpots2D, FALSE) then
begin
z := High(FishingSpots2D);
for x := 0 to z do
Insert(FishingSpots2D[x].CenterPoint, FishingSpotTPA);
FishingSpotTPA.SortFromPoint(Mainscreen.PlayerPoint);
for x := 0 to z do
begin
MouseRandom(FishingSpotTPA[x].RandRange( - 3, 3), MOUSE_MOVE);
if (IsMouseOverText(['ure'])) then
begin
TakeMiniBreak();
MouseRandom(FishingSpotTPA[x].RandRange( - 3, 3), MOUSE_LEFT);
PrintDebug(DEBUG_INFO, 'Found and clicked on fishing spot ...');
exit;
end else if (x = z) then
begin
if TabBackPack.IsFull then
exit;
PrintDebug(DEBUG_INFO, 'Failed to find fishing spot ...');

if (CurrentLocation = SPOT_ONE) then
begin
if FindDTM(FISHSPOT_TWO, x, y, Minimap.GetBounds) then
begin
MouseRandom([x, y], MOUSE_LEFT);
end else
PrintDebug(DEBUG_FATAL, 'Failed to find second fishing spot ...');
CurrentLocation := SPOT_TWO;
wait(1000);
while (Minimap.IsPlayerMoving) do
wait(100);
wait(100);
end;

if (CurrentLocation = SPOT_TWO) then
begin
if FindDTM(FISHSPOT_ONE, x, y, Minimap.GetBounds) then
begin
MouseRandom([x, y], MOUSE_LEFT);
end else
PrintDebug(DEBUG_FATAL, 'Failed to find first fishing spot ...');

CurrentLocation := SPOT_ONE;
wait(1000);
while (Minimap.IsPlayerMoving) do
wait(100);
wait(100);
end;
exit;
end;
end;
end;
end;
end;

procedure Proggy;
begin
SmartImage.Clear();
//SmartImage.DrawClippedText('Level: ' +
// ToStr(TabStats.GetSkillLevel(SKILL_FISHING)) +
// ' (+' +
// ToStr(TabStats.GetSkillLevel(SKILL_FISHING)
// - InitialLevel) + ')', point(55, 60),
// 'UpChars07', TRUE, clWhite);
SmartImage.DrawClippedText('Experience: ' + ToStr(ChatBox.GetXP()) +
' (+' + ToStr((ChatBox.GetXP() - InitialXP)) +
')', point(55, 75), 'UpChars07', TRUE, clWhite);
TabBackPack.Open();
SmartImage.DrawClippedText('Fish caught: ' + ToStr(FishCaught),
point(55, 90), 'UpChars07', TRUE, clWhite);
SmartImage.DrawClippedText('Feathers: ' +
ToStr(FeatherCount()) +
' (' + ToStr(FeatherCount() - InitialFeathers) +
')', point(55, 105),
'UpChars07', TRUE, clWhite);
SmartImage.DrawClippedText('Time running: ' + TimeRunning(TIME_FORMAL),
point(55, 120), 'UpChars07', TRUE, clWhite);
end;

procedure MainLoop;
var
TP: TPoint;
begin
Proggy();
RespondToChat();
if not Minimap.IsRunEnabled then
Minimap.toggleRun(TRUE);
if TabBackPack.isFull then
DropItems();

Mainscreen.SetAngle(MS_ANGLE_HIGH);
Minimap.SetAngle(MM_DIRECTION_EAST);
if not IsPlayerFishing then
begin
Status('Current location: Fishing spot | Fishing: False');
GoFishing;
end;
if IsPlayerFishing then
begin
Status('Current location: Fishing spot | Fishing: True');
Wait(RandomRange(100, 150));
Antiban();
end;
end;

begin
AddOnTerminate('scriptTerminate');
ClearDebug();
initPlayerForm();
runPlayerForm();
if (not playerForm.isScriptReady) then
exit;

DeclarePlayers();
smartEnableDrawing := Players[CurrentPlayer].booleans[1];
DisableIPScreenshots := not Players[CurrentPlayer].booleans[0];
DisableSRLLog := Players[CurrentPlayer].booleans[2];
SetupSRL();
Initialize();

if not IsLoggedIn then
Players[CurrentPlayer].Login;
if (Players.GetActive > 0) then
begin
Wait(Random(500, 600));
InitialFeathers := FeatherCount();
InitialXP := ChatBox.GetXP();
FishCaught := 0;
InitialLevel := TabStats.GetSkillLevel(SKILL_FISHING);

if IsAtBank then
begin
Status('Current location: At bank | Fishing: False');
Minimap.ClickCompass;
if (not Minimap.FindSymbol(TP, MM_SYMBOL_FISHING, Minimap.GetBounds)) then
begin
repeat
for x := 1 to 5 do
Minimap.RadialWalk(7693658, x, 100, 180, 120, 10);
Wait(RandomRange(3000, 5000));
until (Minimap.FindSymbol(TP, MM_SYMBOL_FISHING, Minimap.GetBounds));
end;
if FindDTM(FISHSPOT_ONE, x, y, Minimap.GetBounds) then
begin
MouseRandom([x, y], MOUSE_LEFT);
end else
PrintDebug(DEBUG_FATAL, 'Failed to find first fishing spot ...');
Mainscreen.SetAngle(MS_ANGLE_HIGH);
Minimap.SetAngle(MM_DIRECTION_EAST);
CurrentLocation := SPOT_ONE;
end;

if not IsAtBank then
begin
if FindDTM(FISHSPOT_ONE, x, y, Minimap.GetBounds) then
begin
MouseRandom([x, y], MOUSE_LEFT);
end else
PrintDebug(DEBUG_FATAL, 'Failed to find first fishing spot ...');
end;
CurrentLocation := SPOT_ONE;
end;

while (Players.GetActive > 0) do
begin
if (AnsiCompareStr(timeRunning(TIME_BARE), '05:30:00') <> 0) then
begin
CloseAdWindow();
ExitSquealOfFortune();
MainLoop();
end else
begin
PrintDebug(DEBUG_INFO, 'It' 's been 6 hours ...');
TerminateScript();
end;
end;
end.

Turpinator

2014-01-13 13:26:34

I like the use of a chat responder of sorts… but 6 options… not enough.

annyway.
      case Random(5) of
1: tabBackpack.dropItemsExcept([Players[CurrentPlayer].Integers[1]],
DROP_PATTERN_REGULAR);
2: tabBackpack.dropItemsExcept([Players[CurrentPlayer].Integers[1]],
DROP_PATTERN_BACKWARDS);
3: tabBackpack.dropItemsExcept([Players[CurrentPlayer].Integers[1]],
DROP_PATTERN_SNAKE);
4: tabBackpack.dropItemsExcept([Players[CurrentPlayer].Integers[1]],
DROP_PATTERN_UP_DOWN);
end;
what if Random(5) = 0? then it doesnt drop?

Roko

2014-01-13 17:12:59

The scripts runs great appart from my debug that get spammed with theses messages;

—- [INFO] Checking for new chat …
—- [INFO] No new chat found …
—- [INFO] Running Antiban …
– TPlayer.login()
—- Already logged in
—- Logged in:
– TPlayer.login(): True
– TRSMinimap._getSymbolColor()
—- Loaded symbol: Bank
—- Found symbol bitmap 73
—- ERROR: Failed to find Bank symbol
—- HINT: Report this bug here: http://villavu.com/forum/project.php?projectid=6
– TRSMinimap._getSymbolColor(): -1

Turpinator

2014-01-13 17:16:44

From: Roko
The scripts runs great appart from my debug that get spammed with theses messages;

—- [INFO] Checking for new chat …
—- [INFO] No new chat found …
—- [INFO] Running Antiban …
– TPlayer.login()
—- Already logged in
—- Logged in:
– TPlayer.login(): True
– TRSMinimap._getSymbolColor()
—- Loaded symbol: Bank
—- Found symbol bitmap 73
—- ERROR: Failed to find Bank symbol
—- HINT: Report this bug here: http://villavu.com/forum/project.php?projectid=6
– TRSMinimap._getSymbolColor(): -1


Add
disableSRLDebug := true;
on a new line before
SetupSRL;
and the debug should be gone… You do realize when theres an error though, no one will be able to determine what went wrong though right?

Fervidity

2014-01-13 18:44:10

Exception in Script: Runtime error: "Access violation" at line 36, column 17
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (14-01-14 at 04.43.00 PM).txt] has not been freed in the script, freeing it now.


Not sure what i did wrong?

You didn't include a mini map picture thing for SPS IMG

Fervidity

2014-01-13 18:47:50

Program exception!
Stacktrace:

Exception class: EAccessViolation
Message: Access violation
Simba Version: 1004

Reflector

2014-01-13 19:21:06

Turpinator: I'll add more chat options later I guess… And as for the dropping if its 0 and it doesn't drop anything, other parts of the script will call it again and get it dropped
Roko: Yeah sorry about that :p I'll take it in the next update
Fervidity: That's weird… I don't use SPS for walking in this script… It uses RadialWalking to go downstream until it finds the symbol of a fishing spot and clicks it

Reflector

2014-01-13 21:24:22

Fervidity: Try updating your plugins (SRL) and restarting simba?

ardentboy28

2014-01-15 05:09:28

There are two bugs.

When the character is fishing at the southern fishing spot right next to the bridge, and when all fishing spots disappear at this location, the character can't find a newly created northern fishing spot.

Also, since the script is manually dropping, it doesn't look very human.

Otherwise, it is an awesome script.

Reflector

2014-01-15 06:03:34

Oh all right but the script should move to the other fishing point is it doesn't find any fishing spots in its current point. I updated the script quite a few times yesterday so download the one thats up there now and try?
I initially intended to use the game controls to drop items but when i tried it using simba's keyUp(), keyDown() and pressKey() methods, it failed so i decided to use manual dropping with randomness. I'll try to get it to work on the weekend :)

o0Matthius0o

2014-01-28 00:55:17

Exception in Script: Runtime error: "Runtime error: "List index (12) out of bounds" at line 435, column 58 in file "C:\Simba\Includes\srl-6\lib\misc\srlplayerform.simba"" at line 920, column 7 in file "C:\Simba\Includes\srl-6\lib\misc\srlplayerform.simba"
The following bitmaps were not freed: [Minimap Mask]

o0Matthius0o

2014-01-29 02:39:30

Nevermind! Figured out the error. All i had to do was actually put the script in simbas scripts folder. But after about 4 hours i do get a fatal error saying that there are no feathers.

Reflector

2014-02-02 23:18:58

You're feathers should be in the last slot of your inventory… The script auto terminates when it can't find any feathers.

fallacysnow

2014-02-03 21:25:15

Darn, forum title made me think it was a Barb fisher near the whirl pool! But I'll test on a noob account, just starting out with scripting, haven't tried to make my own yet!
Thank you for the opportunity to to use script!

Reflector

2014-02-04 12:09:21

Sorry about that… I realised the mistake after I created the thread haha

Kevin

2014-02-04 12:42:45

From: Reflector
Sorry about that… I realised the mistake after I created the thread haha


Feel free to report your thread and in the report request a thread name change :p

Reflector

2014-02-05 05:01:02

You can do that?? :O Hahaha okay okay

Roko

2014-02-05 13:42:17

I've been trying to run the script. Works well from the bank to the fishing spot but when it comes near the river it fails to click a fishing spot and suddenly crash everytime. I get theses messages;

Warning! You passed wrong values to a finder function: ys > ye (12304881,29). Swapping the values for now.
Warning! You passed a wrong ye to a finder function: 12304881. The client has a height of 600, thus the ye is out of bounds. Setting the value to 599 (h-1) for now.
– ERROR: [FATAL] No XP found
—- TRSGameTab.__initTabs(): Setup gametab properties
– tabStats.getSkillLevel(8): result = 90
– TRSMinimap._getSymbolColor()
—- Loaded symbol: Bank
—- Found symbol bitmap 73
—- ERROR: Failed to find Bank symbol
—- HINT: Report this bug here: http://villavu.com/forum/project.php?projectid=6
– TRSMinimap._getSymbolColor(): -1
– TRSMinimap._getSymbolColor()
—- Loaded symbol: Bank
—- Found symbol bitmap 73
—- ERROR: Failed to find Bank symbol
—- HINT: Report this bug here: http://villavu.com/forum/project.php?projectid=6
– TRSMinimap._getSymbolColor(): -1
– ERROR: [FATAL] Failed to find first fishing spot …
Exception in Script: Runtime error: "Access violation" at line 51, column 17 in file "C:\Simba\Includes\srl-6\lib\utilities\drawing.simba"
The following DTMs were not freed: [0, 1]
The following bitmaps were not freed: [Minimap Mask, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (06-02-14 at 01.39.51 PM).txt] has not been freed in the script, freeing it now.

Reflector

2014-02-09 12:26:13

The script thinks its at the bank when it really is at the fishing spot… Gimme a few days.. I'll update it! :)

Janizary

2014-02-23 23:45:46

Y doesn't it use te action bar to quickly drop??

Garosk

2014-02-26 00:54:22

Yeah, we need an actionbar dropper. This script is amazing but needs an update.

yogiman1998

2014-03-29 23:59:07

Tried to set this up as it said in the directions, but just stayed in the bank and logged me out…..

yogiman1998

2014-03-30 16:28:31

Nvm got it. I figured out what I did wrong.

killercrashy

2014-04-17 15:21:05

From: yogiman1998
Nvm got it. I figured out what I did wrong.


What did you do to fix your problem?

TheMilkTree

2014-05-01 08:14:46

I keep getting the "Error[FATAL] No Feathers" message, then the script shuts down. However I have 3K+ feather still in my inventory in the allocated 28th slot?

Edit: It also happens at irregular time frames, most recent was 11minutes, longest was 142minutes. Both instances I still had a large number of feathers remaining, however it shut down the script claiming there were none left.

Ferhya

2014-05-06 09:36:43

—- [INFO] Checking for new chat …
—- [INFO] No new chat found …
—- minimap.setAngle(): Set the angle @ 63.434948822922 degrees
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
—- [INFO] Checking for new chat …
—- [INFO] No new chat found …
—- minimap.setAngle(): Set the angle @ 71.565051177078 degrees
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
—- [INFO] Checking for new chat …
—- [INFO] No new chat found …
—- minimap.setAngle(): Set the angle @ 80.5376777919744 degrees
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
—- [INFO] Checking for new chat …
—- [INFO] No new chat found …
—- minimap.setAngle(): Set the angle @ 85.6012946450045 degrees

Is what I'm getting all day…
So it's not doing anything for me unfortunately.

Ferhya

2014-05-06 10:37:55

And after Fiddling around a lil' bit, I now get:
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
—- [INFO] Running Antiban …
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
—- [INFO] Running Antiban …
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found
– ERROR: [FATAL] No XP found

Obsidian18

2014-05-09 06:08:56

Works fine here, could be faster though if dropping with action bar was implemented. The normal dropping takes some time.

masterBB

2014-06-12 13:08:05

Is this script outdated?

TimeRiders

2014-06-17 05:22:22

I believe this script is outdated when i run it , it will walk from edge bank go to the fishing spot then continue walking around

KeepBotting

2014-06-17 18:41:42

From: TimeRiders
I believe this script is outdated when i run it , it will walk from edge bank go to the fishing spot then continue walking around
It is. I reported it some time ago and it seems that @masterBB's only action was to post asking if it was outdated and then never look at it again.

masterBB

2014-06-18 06:24:43

From: KeepBotting
It is. I reported it some time ago and it seems that @masterBB's only action was to post asking if it was outdated and then never look at it again.


…

The last post was of someone who said it was working. Of course I am going to ask. I can't just take every outdated request as a takedown request.

I wonder what your intentions were: "and then never look at it again".

Moved to outdated. Pm me or an active staff member/script mod to have it placed back.