SRL Archive - Archive

Firey Chicken Cannonball - SRL Member Application Form


Firey Chicken Cannonball

2007-05-26 01:54:34

<!– BEGIN TEMPLATE: formanswers –>
Firey Chicken Cannonball - SRL Member Application Form
Firey Chicken Cannonball

What is the meaning to life?


Where you Referred to SRL? If yes, by whom?
no


Programming Knowledge
none other than scar

Other Communitys
sythe

How Long have You Played Runescape
2.5 years

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

I have not written many scripts, but, in the time of my leeching, i have seen a wide variety of scripts, and tested almost all of them, and i am quickly learing which functions are better than others, and i already know how to use srl, "case"s, and multiplayer, among smaller things such is DisguiseScar and ActivateClient. Because of all this, i am already making scripts that might even be worthy of sale. I can't wait to see if i'm accepted.

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

{///////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
//////////////////////////FCC's tokkul Machine//////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////

Instructions:
1: Fill In Setup Info
2: Click Play
3: Start the script logged out, let the script log you in
4: Don't where anything white, like the color of the cave
4: Watch first time through cave, and re-entering cave to make sure no probelms


}


program Tokuler;
{.include SRL/SRL.scar}
{.include SRL\SRL\skill\Fighting.scar}

Const

//Setup Info
Username = ''; //Username of your player
Password = ''; //Password of your player
Nickname = ''; //3 letters of your name for use in randoms
CaveColor = 12500678; //Color of cave, lightest part
TotalNeeded = 2000; //Number of times you want to go thru
MSpeed = 17; //Mousespeed
BMouse = True; // Use Benland's groovy spline? True or false
CombatStyle = 4; //Self Explained
Breaks = True; //Do you want the script to take breaks?
//Done Setup

FilePath2 = 'C:\Program Files\SCAR 2.06\Scripts\'; //What it's set at is probably right


///////////////////
//Do Not Touch/////
///////////////////
S1 = 5; ///////////
S2 = 5; ///////////
S3 = 515; /////////
S4 = 340; /////////
///////////////////
M1 = 586; /////////
M2 = 10; //////////
M3 = 725; /////////
M4 = 160; /////////
CurVer = '1';//
///////////////////
//Do Not Touch/////
///////////////////

Var
NPC,lol,TotalDone,BreakTime: Integer;

Procedure Break2;
var Brk,Brk2:integer;
begin
if(Breaks) then
begin
Brk:= 60 * 60 * 1000 + random(20 * 60 * 1000);
Brk2:= TimeFromMark(BreakTime);
if Brk2 >= Brk then
begin
wait(10 * 60 * 1000 + random(8 * 60 * 1000));
if(not(loggedin)) then
begin
LoginPlayer;
end
BreakTime:= 0
MarkTime(BreakTime);
end
end
end;


Function xFindFight : Boolean;
begin
if(findcolor(x,y,65280,s1,s2,s3,s4) or findcolor(x,y,255,s1,s2,s3,s4))then
begin
Result:= True
end
else
begin
end
end;

Function DeadYet:Boolean;
var rx, ry:integer;
begin
if(findSymbol(rx,ry,'minigame') or (findsymbol(rx,ry,'bank')) and not (xFindFight or infight))then
begin
Result:= True;
end;
end;

Function Ftc : Boolean;
begin
if(findcolor(x,y,195836,M1,m2,m3,m4)) then
begin
Result:= True;
end
end;

Function NTrapped : Boolean;
var xx2,yy2:integer;
begin
if not (FindSymbol(x,y,'minigame') or findsymbol(x,y,'bank')) then
begin
if(ftc and xFindFight)then
begin
Result:= True;

end
else
begin
if(ftc) and not (infight and DeadYet) then
begin

if(findcolor(xx2,yy2,60909,M1,m2,m3,m4) and not findsymbol(x,y,'bank') or findsymbol(x,y,'minigame')) then
begin

Mouse(xx2,yy2,0,0,True)
Flag;
end
end
end
end
end;

Procedure Report;
Begin
cleardebug;
writeln('===========================================================');
writeln('==================FCC''S TOKKUL MACHINE====================');
writeln('===========================================================');
WriteLn('======Worked for '+ TimeRunning + '=======');
writeln('===========================================================');
writeln('==============You Have Completed cave ' + inttostr(TotalDone) + ' times==============');
writeln('========================' + inttostr(TotalNeeded - TotalDone) + ' times left=======================');
writeln('===========================================================');
End;


Procedure Boxxer;
begin

GameTab(4);
if(findnewbox)then
begin
SolveBox;
end
end;

Procedure LoadBits;
begin
NPC := BitmapFromString(5, 5, 'z78DA8D8AB911C0300CC356' +
'8293F30291C8FD478AFC752902DDA10045F2D4FDB065B57B187DF' +
'47070B9BB4316B0D7D5A795AA1EC55919B4F5BFFB2C2F34572266' +
'');
end;

Procedure Calibrate;
var lx,ly:integer;
begin

MakeCompass('S');
wait(150+random(500));
SendArrowSilentWait(2,1000+Random(500));
if not(findcolor(x,y,CaveColor,S1,s2,s3,s4)) then
begin
if(FindSymbol(lx,ly,'minigame'))then
begin
FindTalk;
Flag;
mouse(lx,ly,3,3,true);
end
end
end;


procedure DeclarePlayers;
begin
HowManyPlayers := 1;
CurrentPlayer := 0;
NumberOfPlayers(HowManyPlayers);
Players[0].Name :=Username;
Players[0].Pass :=Password;
Players[0].Nick :=Nickname;
Players[0].Active:= True;

end;

procedure FFF;
var abc:integer;
begin
wait(2500);
repeat
if(not(loggedin)) then
begin
LoginPlayer;
end
abc:= abc+1;
wait(1000+random(500));
if(infight or xFindFight) then
begin
abc:= 10;
end
until(abc = 10);
end;


procedure FindCave;
var ccolor:integer;
begin

if not(LoggedIn)then
begin
LoginPlayer;
end
FindTalk;

if not(FindColorTolerance(x,y,CaveColor,s1,s2,s3,s4,5)) then
begin
Calibrate;
end
repeat

if(not(loggedin)) then
begin
LoginPlayer;
end

if(FindColorTolerance(x,y,CaveColor,s1,s2,s3,s4,5)) then
begin
Mouse(x,y,1,1,False)
wait(200+random(200))
FindTalk;
if(ClickOption('nter',1))then
begin
ccolor:= 1;
TotalDone:= TotalDone+1;
end
end
else
begin
Calibrate;
end
until(ccolor=1);
FFF;
end;


Procedure RandWalk;
var rand1:integer;
begin

if not (FindSymbol(x,y,'minigame') or findsymbol(x,y,'bank')) then
begin
rand1:= random(4);

if rand1 = 0 then
begin
Mouse(649,29,10,10,True);
Flag;
NTrapped;
end

if rand1 = 1 then
begin
Mouse(649,134,10,10,True);
Flag;
NTrapped;
end


if rand1 = 2 then
begin
Mouse(706,81,10,10,True);
Flag;
NTrapped;
end


if rand1 = 3 then
begin
Mouse(603,79,10,10,True);
Flag;
NTrapped;
end
end
end;


Procedure NeedWalk;
begin
if not (FindSymbol(x,y,'minigame') or findsymbol(x,y,'bank')) then
begin

if(infight or isfight or ftc) then
begin

end
else
begin
wait(3000+random(1000));
if(infight or isfight or ftc) then
begin

end
else
repeat
if(not(loggedin)) then
begin
LoginPlayer;
end
RandWalk
until(infight or isfight or ftc)
end
end
end;

procedure Setup;
begin
SetupSRL;
DeclarePlayers;
NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
LoadBits;
Mousespeed:= Mspeed;
BenMouse:= BMouse;
if not(loggedin) then
begin
LoginPlayer;
end
SetFightMode(CombatStyle);
Calibrate;
end;

Procedure AntiBan2;
var rand3:integer;
begin

rand3:= random(6);
case rand3 of
0: PickUpMouse
1: BoredHuman
end;
end;

procedure LookAtSkill;
var randd,randd2,randd3 : integer;
begin
randd2:= random(10)
if randd2 = 1 then
begin
GameTab(2);
randd:= random(10);
case randd of
0: Hoverskill('attack',False);
1: HoverSkill('hitpoints',False);
2: HoverSkill('defence',False);
3: HoverSkill('strength',False);
4: Hoverskill('attack',False);
5: HoverSkill('hitpoints',False);
6: HoverSkill('defence',False);
7: HoverSkill('strength',False);
8: HoverSkill('mining',False);
9: HoverSkill('woodcutting',False);
end;
wait(1200+random(400));
randd3:= random(4);
if randd3 = 1 then
begin
GameTab(4);
end
else
begin
end
end;
end;

procedure StayLoggedIn;
var rand2:integer;
begin

rand2:= random(52);

case rand2 of
0: SendArrowSilentWait(1,100+Random(500));
1: SendArrowSilentWait(0,250+Random(500));
2: SendArrowSilentWait(2,560+Random(500));
3: SendArrowSilentWait(3,362+Random(500));
4: SendArrowSilentWait(1,475+Random(500));
5: SendArrowSilentWait(0,856+Random(500));
6: SendArrowSilentWait(2,203+Random(500));
7: SendArrowSilentWait(3,405+Random(500));
8: SendArrowSilentWait(1,230+Random(500));
9: SendArrowSilentWait(0,705+Random(500));
10: SendArrowSilentWait(2,680+Random(500));
11: SendArrowSilentWait(3,940+Random(500));
12: Antiban2;
13: AntiBan2;
14: AntiBan2;
end;
end;

begin SetUpSRL;
if(LoggedIn) then
begin
writeln('Start the script logged out, and let it log you in.');
writeln('Restart the script, and try again');
Logout;
TerminateScript;
end
MarkTime(BreakTime);
Setup;
repeat
if not(loggedin) then
begin
LoginPlayer;
SetFightMode(CombatStyle);
end
Boxxer;
Break2;
Findcave;
lol:= random(3);
if lol = 1 then
begin
setrun(true);
end
wait(4000+random(1000));
repeat
if(not(loggedin)) then
begin
LoginPlayer;
SetFightMode(CombatStyle);
end
Boxxer;
FindTalk;
StayLoggedIn;
NTrapped;
LookAtSkill;
NeedWalk;
NTrapped;
wait(5000+random(2500));
until(DeadYet);
Report;
until(TotalDone=totalneeded);
Logout;
TerminateScript;
end.

——————————————————
<!– END TEMPLATE: formanswers –>

YoHoJo

2007-05-26 02:06:20

Too simple
No standards
No antiban/antirandoms/multiplayer
NO
Try reading some tuts and learning more.

Rune Hacker

2007-05-26 02:07:11

I could be wrong, but this looks VERY familiar, i'm pretty sure i've seen this somewhere already.

Is this Bobert5696's??

neG

2007-05-26 04:50:11

Yup its BOBERT5696'S.
http://www.villavu.com/forum/showthread.php?t=9634


grindisbest

2007-05-26 04:59:34

FilePath2 = 'C:\Program Files\SCAR 2.06\Scripts\'; //What it's set at is probably right

:eek: I didn't know there was a scar 2.06.
And what happened to that function that returned the filepath of scar?

Markus

2007-05-27 14:05:37

Just some typing mistake, I think
YoHoJo, you are beaten!

n3ss3s

2007-05-27 14:45:59

U should shame! Lol :D time to say go home noob.
Liked ur name

WhiteShadow

2007-05-27 15:23:42

From: YoHoJo
Too simple
No standards
No antiban/antirandoms/multiplayer
NO
Try reading some tuts and learning more.


LMFAO!

Bobert5696 sold this script for awhile at moparisthebest for 800k a copy I think he sold 50 or so probably. a** ******r// Think what i'm thinking… o.0