Firey Chicken Cannonball
2007-05-26 01:54:34
<!– BEGIN TEMPLATE: formanswers –>
Firey Chicken Cannonball - SRL Member Application Form
Firey Chicken Cannonball
What is the meaning to life?
Where you Referred to SRL? If yes, by whom?
no
Programming Knowledge
none other than scar
Other Communitys
sythe
How Long have You Played Runescape
2.5 years
Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.
I have not written many scripts, but, in the time of my leeching, i have seen a wide variety of scripts, and tested almost all of them, and i am quickly learing which functions are better than others, and i already know how to use srl, "case"s, and multiplayer, among smaller things such is DisguiseScar and ActivateClient. Because of all this, i am already making scripts that might even be worthy of sale. I can't wait to see if i'm accepted.
——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted
——————————————————
<!– END TEMPLATE: formanswers –>
Firey Chicken Cannonball - SRL Member Application Form
Firey Chicken Cannonball
What is the meaning to life?
Where you Referred to SRL? If yes, by whom?
no
Programming Knowledge
none other than scar
Other Communitys
sythe
How Long have You Played Runescape
2.5 years
Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.
I have not written many scripts, but, in the time of my leeching, i have seen a wide variety of scripts, and tested almost all of them, and i am quickly learing which functions are better than others, and i already know how to use srl, "case"s, and multiplayer, among smaller things such is DisguiseScar and ActivateClient. Because of all this, i am already making scripts that might even be worthy of sale. I can't wait to see if i'm accepted.
——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted
{///////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
//////////////////////////FCC's tokkul Machine//////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
Instructions:
1: Fill In Setup Info
2: Click Play
3: Start the script logged out, let the script log you in
4: Don't where anything white, like the color of the cave
4: Watch first time through cave, and re-entering cave to make sure no probelms
}
program Tokuler;
{.include SRL/SRL.scar}
{.include SRL\SRL\skill\Fighting.scar}
Const
//Setup Info
Username = ''; //Username of your player
Password = ''; //Password of your player
Nickname = ''; //3 letters of your name for use in randoms
CaveColor = 12500678; //Color of cave, lightest part
TotalNeeded = 2000; //Number of times you want to go thru
MSpeed = 17; //Mousespeed
BMouse = True; // Use Benland's groovy spline? True or false
CombatStyle = 4; //Self Explained
Breaks = True; //Do you want the script to take breaks?
//Done Setup
FilePath2 = 'C:\Program Files\SCAR 2.06\Scripts\'; //What it's set at is probably right
///////////////////
//Do Not Touch/////
///////////////////
S1 = 5; ///////////
S2 = 5; ///////////
S3 = 515; /////////
S4 = 340; /////////
///////////////////
M1 = 586; /////////
M2 = 10; //////////
M3 = 725; /////////
M4 = 160; /////////
CurVer = '1';//
///////////////////
//Do Not Touch/////
///////////////////
Var
NPC,lol,TotalDone,BreakTime: Integer;
Procedure Break2;
var Brk,Brk2:integer;
begin
if(Breaks) then
begin
Brk:= 60 * 60 * 1000 + random(20 * 60 * 1000);
Brk2:= TimeFromMark(BreakTime);
if Brk2 >= Brk then
begin
wait(10 * 60 * 1000 + random(8 * 60 * 1000));
if(not(loggedin)) then
begin
LoginPlayer;
end
BreakTime:= 0
MarkTime(BreakTime);
end
end
end;
Function xFindFight : Boolean;
begin
if(findcolor(x,y,65280,s1,s2,s3,s4) or findcolor(x,y,255,s1,s2,s3,s4))then
begin
Result:= True
end
else
begin
end
end;
Function DeadYet:Boolean;
var rx, ry:integer;
begin
if(findSymbol(rx,ry,'minigame') or (findsymbol(rx,ry,'bank')) and not (xFindFight or infight))then
begin
Result:= True;
end;
end;
Function Ftc : Boolean;
begin
if(findcolor(x,y,195836,M1,m2,m3,m4)) then
begin
Result:= True;
end
end;
Function NTrapped : Boolean;
var xx2,yy2:integer;
begin
if not (FindSymbol(x,y,'minigame') or findsymbol(x,y,'bank')) then
begin
if(ftc and xFindFight)then
begin
Result:= True;
end
else
begin
if(ftc) and not (infight and DeadYet) then
begin
if(findcolor(xx2,yy2,60909,M1,m2,m3,m4) and not findsymbol(x,y,'bank') or findsymbol(x,y,'minigame')) then
begin
Mouse(xx2,yy2,0,0,True)
Flag;
end
end
end
end
end;
Procedure Report;
Begin
cleardebug;
writeln('===========================================================');
writeln('==================FCC''S TOKKUL MACHINE====================');
writeln('===========================================================');
WriteLn('======Worked for '+ TimeRunning + '=======');
writeln('===========================================================');
writeln('==============You Have Completed cave ' + inttostr(TotalDone) + ' times==============');
writeln('========================' + inttostr(TotalNeeded - TotalDone) + ' times left=======================');
writeln('===========================================================');
End;
Procedure Boxxer;
begin
GameTab(4);
if(findnewbox)then
begin
SolveBox;
end
end;
Procedure LoadBits;
begin
NPC := BitmapFromString(5, 5, 'z78DA8D8AB911C0300CC356' +
'8293F30291C8FD478AFC752902DDA10045F2D4FDB065B57B187DF' +
'47070B9BB4316B0D7D5A795AA1EC55919B4F5BFFB2C2F34572266' +
'');
end;
Procedure Calibrate;
var lx,ly:integer;
begin
MakeCompass('S');
wait(150+random(500));
SendArrowSilentWait(2,1000+Random(500));
if not(findcolor(x,y,CaveColor,S1,s2,s3,s4)) then
begin
if(FindSymbol(lx,ly,'minigame'))then
begin
FindTalk;
Flag;
mouse(lx,ly,3,3,true);
end
end
end;
procedure DeclarePlayers;
begin
HowManyPlayers := 1;
CurrentPlayer := 0;
NumberOfPlayers(HowManyPlayers);
Players[0].Name :=Username;
Players[0].Pass :=Password;
Players[0].Nick :=Nickname;
Players[0].Active:= True;
end;
procedure FFF;
var abc:integer;
begin
wait(2500);
repeat
if(not(loggedin)) then
begin
LoginPlayer;
end
abc:= abc+1;
wait(1000+random(500));
if(infight or xFindFight) then
begin
abc:= 10;
end
until(abc = 10);
end;
procedure FindCave;
var ccolor:integer;
begin
if not(LoggedIn)then
begin
LoginPlayer;
end
FindTalk;
if not(FindColorTolerance(x,y,CaveColor,s1,s2,s3,s4,5)) then
begin
Calibrate;
end
repeat
if(not(loggedin)) then
begin
LoginPlayer;
end
if(FindColorTolerance(x,y,CaveColor,s1,s2,s3,s4,5)) then
begin
Mouse(x,y,1,1,False)
wait(200+random(200))
FindTalk;
if(ClickOption('nter',1))then
begin
ccolor:= 1;
TotalDone:= TotalDone+1;
end
end
else
begin
Calibrate;
end
until(ccolor=1);
FFF;
end;
Procedure RandWalk;
var rand1:integer;
begin
if not (FindSymbol(x,y,'minigame') or findsymbol(x,y,'bank')) then
begin
rand1:= random(4);
if rand1 = 0 then
begin
Mouse(649,29,10,10,True);
Flag;
NTrapped;
end
if rand1 = 1 then
begin
Mouse(649,134,10,10,True);
Flag;
NTrapped;
end
if rand1 = 2 then
begin
Mouse(706,81,10,10,True);
Flag;
NTrapped;
end
if rand1 = 3 then
begin
Mouse(603,79,10,10,True);
Flag;
NTrapped;
end
end
end;
Procedure NeedWalk;
begin
if not (FindSymbol(x,y,'minigame') or findsymbol(x,y,'bank')) then
begin
if(infight or isfight or ftc) then
begin
end
else
begin
wait(3000+random(1000));
if(infight or isfight or ftc) then
begin
end
else
repeat
if(not(loggedin)) then
begin
LoginPlayer;
end
RandWalk
until(infight or isfight or ftc)
end
end
end;
procedure Setup;
begin
SetupSRL;
DeclarePlayers;
NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
LoadBits;
Mousespeed:= Mspeed;
BenMouse:= BMouse;
if not(loggedin) then
begin
LoginPlayer;
end
SetFightMode(CombatStyle);
Calibrate;
end;
Procedure AntiBan2;
var rand3:integer;
begin
rand3:= random(6);
case rand3 of
0: PickUpMouse
1: BoredHuman
end;
end;
procedure LookAtSkill;
var randd,randd2,randd3 : integer;
begin
randd2:= random(10)
if randd2 = 1 then
begin
GameTab(2);
randd:= random(10);
case randd of
0: Hoverskill('attack',False);
1: HoverSkill('hitpoints',False);
2: HoverSkill('defence',False);
3: HoverSkill('strength',False);
4: Hoverskill('attack',False);
5: HoverSkill('hitpoints',False);
6: HoverSkill('defence',False);
7: HoverSkill('strength',False);
8: HoverSkill('mining',False);
9: HoverSkill('woodcutting',False);
end;
wait(1200+random(400));
randd3:= random(4);
if randd3 = 1 then
begin
GameTab(4);
end
else
begin
end
end;
end;
procedure StayLoggedIn;
var rand2:integer;
begin
rand2:= random(52);
case rand2 of
0: SendArrowSilentWait(1,100+Random(500));
1: SendArrowSilentWait(0,250+Random(500));
2: SendArrowSilentWait(2,560+Random(500));
3: SendArrowSilentWait(3,362+Random(500));
4: SendArrowSilentWait(1,475+Random(500));
5: SendArrowSilentWait(0,856+Random(500));
6: SendArrowSilentWait(2,203+Random(500));
7: SendArrowSilentWait(3,405+Random(500));
8: SendArrowSilentWait(1,230+Random(500));
9: SendArrowSilentWait(0,705+Random(500));
10: SendArrowSilentWait(2,680+Random(500));
11: SendArrowSilentWait(3,940+Random(500));
12: Antiban2;
13: AntiBan2;
14: AntiBan2;
end;
end;
begin SetUpSRL;
if(LoggedIn) then
begin
writeln('Start the script logged out, and let it log you in.');
writeln('Restart the script, and try again');
Logout;
TerminateScript;
end
MarkTime(BreakTime);
Setup;
repeat
if not(loggedin) then
begin
LoginPlayer;
SetFightMode(CombatStyle);
end
Boxxer;
Break2;
Findcave;
lol:= random(3);
if lol = 1 then
begin
setrun(true);
end
wait(4000+random(1000));
repeat
if(not(loggedin)) then
begin
LoginPlayer;
SetFightMode(CombatStyle);
end
Boxxer;
FindTalk;
StayLoggedIn;
NTrapped;
LookAtSkill;
NeedWalk;
NTrapped;
wait(5000+random(2500));
until(DeadYet);
Report;
until(TotalDone=totalneeded);
Logout;
TerminateScript;
end.——————————————————
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