Olly
2013-11-23 21:48:19
Hey all,
I've updated SRL-6 to work in fixed mode now, apologies to anyone's scripts that have been broken.
To setup for fixed mode it's easy
1) When RS loads, login and set graphics mode to fixed mode, and interface to "old school".
2) Although it's not needed it is also recommended that you lock your interfaces by clicking the padlock on the top right of the gametab buttons.
Changes:
If you find any bugs, or would like some features feel free to post as always. :)
Thanks,
The SRL Development Team
I've updated SRL-6 to work in fixed mode now, apologies to anyone's scripts that have been broken.
To setup for fixed mode it's easy
1) When RS loads, login and set graphics mode to fixed mode, and interface to "old school".
2) Although it's not needed it is also recommended that you lock your interfaces by clicking the padlock on the top right of the gametab buttons.
Changes:
moved lodestone to own interface (lodestoneScreen)
- isOpen()
- teleportTo();
- isTeleportUnlocked();
add MM_SYMBOL_DIVINATION (thanks footballjds!)
add x1, y1, x2, y2, cx, cy back to TRSInterface.
add minimap.pointToMainscreen
add minimap.pointsToMainscreen
add chatbox.findAnyText
add chatbox.findTextOnLines
add bankscreen.deposit(Coh3n)
add bankscreen.open(BANK_NPC_BLUE)
add mainScreen.playerBox
add mainScreen.playerPoint
Mainscreen additons can be accessed via something like:
writeln(mainScreen.playerBox);
p := mainscreen.playerPoint;If you find any bugs, or would like some features feel free to post as always. :)
Thanks,
The SRL Development Team