Cage
2013-10-16 09:23:01
Hello guys :) been having a few issues with debugging why my characters are not solving random events.
How can I go about implementing a function which checks whether a player has found a random event (not just completed one or not) and if it detects one, play a sound or flash the screen?
Thanks for your help.
Edit: Figured it out.
How can I go about implementing a function which checks whether a player has found a random event (not just completed one or not) and if it detects one, play a sound or flash the screen?
Thanks for your help.
Edit: Figured it out.