Foundry
2013-10-12 20:06:12
Hardcore Fletcher
Features
Proggy with amount crafted per hour and the antiban stats
SOME failsafes that should prevent major mishaps
Randomized order of clicking and many antiban procedures
Input for how long you want to craft
Logs in :o
Can now make shafts w/ a proggy!
In Progress
Add the ability to switch to making shafts when out and then switch back to headless arrows and finish.
SRL six hour fix and break manager
Suggestions?
Future Plans
Have an option to enable the script to gather feathers when the character runs out but still has shafts
Actual feather gathering procedure
Bow fletching and whatever else with different types of logs
Instructions
Making Headless Arrows
1. Have shafts and feathers in inventory.
2. Fill out options like antiban level and how long to run.
Making Shafts
1. Have inventory empty and stand next to any bank booth (west varrock bank is where the script was tested).
2. Fill out options like antiban level, how long to run, and in what way you want to deposit the shafts.
Currently being rewritten.
I have learned a lot recently and wish to clean up most of the code in the script.
Features
Proggy with amount crafted per hour and the antiban stats
SOME failsafes that should prevent major mishaps
Randomized order of clicking and many antiban procedures
Input for how long you want to craft
Logs in :o
Can now make shafts w/ a proggy!
In Progress
Add the ability to switch to making shafts when out and then switch back to headless arrows and finish.
SRL six hour fix and break manager
Suggestions?
Future Plans
Have an option to enable the script to gather feathers when the character runs out but still has shafts
Actual feather gathering procedure
Bow fletching and whatever else with different types of logs
Instructions
Making Headless Arrows
1. Have shafts and feathers in inventory.
2. Fill out options like antiban level and how long to run.
Making Shafts
1. Have inventory empty and stand next to any bank booth (west varrock bank is where the script was tested).
2. Fill out options like antiban level, how long to run, and in what way you want to deposit the shafts.
Currently being rewritten.
I have learned a lot recently and wish to clean up most of the code in the script.
CHANGELOG
V01.32 (11/16/13)
-Detects log slot now.
-Rewrote parts of script (looks nicer / more efficient) to use less static coords.
-MUCH more stability. For example, if it doesn't find the shafts in the beginning it will get rid of mouse over text and try again.
-More Antiban, like chance to hit cancel button while waiting and different withdraw methods.
-Proggy reflect accurate values now and is much more precise and less noobish.
V01.31 (10/28/13)
-Increased stability with added failsafes
-Rewrote proggy procedure to work with shaft making and headless arrows (also reflects accurate values now) :o
-Shouldn't fail to find the shaft bitmap anymore with the new tolerance.
-Completion time is fixed in proggy.
-SMART PROGGY!!! It's beautiful…