humeruzz
2013-10-03 01:37:59
Is it possible to pick up a certain loot when there are multiple items on top of the loot?
For instance, if i wanted to collect water runes, but there would always be bones and another item on top. Would it be possible to just collect the water runes??
And this is like when you get lots of kills.
Not 1 kill… Wait 5 minutes for respawn, but there are tons of the creatures everywhere and you kill them like every 10 seconds.
Thank you
Regards,
Humeruzz
OT: 100 posts :)
YoHoJo
2013-10-03 02:17:47
If you're using color only, it's only possible if you can actually SEE the water runes in the loot pile.
Otherwise you'd just need to randomly guess/check the piles for rune, and remember their locations to not double check the same pile etc. (more advanced!)
humeruzz
2013-10-03 09:07:46
From: YoHoJo
If you're using color only, it's only possible if you can actually SEE the water runes in the loot pile.
Otherwise you'd just need to randomly guess/check the piles for rune, and remember their locations to not double check the same pile etc. (more advanced!)
Well, I guess it's going to be the last one then :/
But i'm guessing it'll be even harder to code on an RSPS :/
Kevin
2013-10-03 15:22:03
From: humeruzz
Well, I guess it's going to be the last one then :/
But i'm guessing it'll be even harder to code on an RSPS :/
I have some code in my slayer script (outdated atm but still good code framework) that watches hp bars of targetted monster and checks loot piles by their death point which should at least greatly limit the piles you have to check. It's not perfect but that should be a lot better than checking random/all piles all the time.
Yes ,it's possible ,I made include exactly for this some time ago:
http://villavu.com/forum/showthread.php?t=76643&highlight=loot+grabberIt might be outdated with SRL6 ,but propably easy to fix.