rkroxpunk
2007-05-23 11:56:07
here's the lowdown:
mining gold there's only 2 gold ores so when they are both mined I have to wait for them to come back which means I'll have to do an anti ban or something to avoid them timeing until it finds the ore.
I'm really bad at this kinda thing but I attempted and all I got was a never ending loop of anti ban and after a bit of my genious modification a script that freezes…..any suggestions. Oh and plz don't laugh at my antiban/script :D
oh and here's to missing out on ur 900th post >.<
better get camera ready soon :D
mining gold there's only 2 gold ores so when they are both mined I have to wait for them to come back which means I'll have to do an anti ban or something to avoid them timeing until it finds the ore.
I'm really bad at this kinda thing but I attempted and all I got was a never ending loop of anti ban and after a bit of my genious modification a script that freezes…..any suggestions. Oh and plz don't laugh at my antiban/script :D
procedure MyAntiBan;
var
DItem, DBanMe, AntiBanRatio: Integer;
begin
if not (LoggedIn) then Exit;
AntiBanRatio := 25 + (25 * AntiBanAmount);
DBanMe := Random(AntiBanRatio);
case DBanMe of
0: MMouse(Random(MSX2), Random(MSY2), 0, 0);
1: PickUpMouse;
2: HoverSkill('mining', False);
3: HoverSkill('smithing', False);
4: begin
DItem := 1 + random(14);
if (ExistsItem(DItem)) then
DragItem(DItem, 15 + random(10));
end
5: begin
GameTab(1 + random(12));
wait(1500 + random(500));
GameTab(4);
end;
end;
end;
function MineGold: Boolean;
var
Bx, By: Integer;
begin
if (not (LoggedIn)) then Exit;
if(not(Players[CurrentPlayer].loc='Gold'))then
Exit;
HighestAngle;
MakeCompass('N')
Gametab(4)
repeat
repeat
if not (LoggedIn) then Exit;
wait(5 + random(5));
if (GasCheck(Bx, By)) then
begin
HandleGas;
end;
repeat
Wait(1342+random(242));
MyAntiBan; //The antiban rofl waffle
Wait(1342+random(242));
until(FindObjOre2(x, y, 'Min', Gold, 8, 1))
if FindObjOre2(x, y, 'Min', Gold, 8, 1) then
begin
Wait(5 + random(10));
Mouse(x, y, 2, 2, true);
Wait(5 + random(10));
Flag;
Wait(5 + random(10));
Result:=True
Break;
end;
until (false)
begin
UntilMined;
end;
until (InvFull)
end;
oh and here's to missing out on ur 900th post >.<
better get camera ready soon :D