SRL Archive - Discussions and Debates

RS3 Slayer Script


DemiseScythe

2013-08-11 01:06:04

From: DemiseScythe
Current Bugs left to Fix:

Player Detection seems to be broken although it worked on tests.
Check Task must support the Slayer Gem as well, not just the Ring of Slaying.
Prayer must be made task specific as well as Looting instead of Global booleans.

Sneak peak from the first working RS3 version, V1.9: http://www.youtube.com/watch?v=-5URJ0TrL3k

Combat Abilities were broken on that version but have since been fixed speeding up combat considerably.


I only have Player Detection left to fix and it is tolerance based so that will not be so hard.

I guess the real question is whether or not people are still interested in my script:

http://villavu.com/forum/showthread.php?t=104514

If people are simply not going to use it, I could just not bother and waste my time on it. It will not have walking, each person is free to add their own paths if they wish although I have been able to bot Slayer easily with not walking.





That is over 1.2M Slayer experience in 5 days and the first two days were low because I was still fixing the script. Getting 99 Slayer is going to be no issue for me since it can be estimated that I can get 1.1M xp every three days. We are talking about 11M slayer xp/month although with walking this would be around 20-25M.

You start the script near the Task's target and it does everything for you. Finishes the task and gets a new one through NPC contact. You bank and walk to the next task in less than a minute, then hit play again. You receive a sound warning about this event so you can get to your keyboard and continue using the script.

So are people still interested or you all rather wait until SRL6 and some other dev's work.

Sin

2013-08-11 01:37:32

I wants ^^

DemiseScythe

2013-08-19 14:20:14

http://www.youtube.com/watch?v=VcaVF3y7r9o

Concept proof for the lols ^.^

[XoL]

2013-08-19 14:45:31

Still interested lol, I am actively trying to use your script whenever possible… I love the concept even without walking there are some major perks (No walking = far less chance of ban as it forces you to be around your computer instead of 24/7ing :p)

DemiseScythe

2013-08-19 15:06:40

From: [XoL]
Still interested lol, I am actively trying to use your script whenever possible… I love the concept even without walking there are some major perks (No walking = far less chance of ban as it forces you to be around your computer instead of 24/7ing :p)


Mmh, since my Script has the ability to tell hour and day of the week, I can easily program it to run 18hr days, stalling from 12am to 6am. I am pretty sure running 24/7 will get the account banned.

Also, I didn't knew you got my script to work.

[XoL]

2013-08-19 15:08:04

I didn't lol, I am saying when it was working I loved it :p

DemiseScythe

2013-08-19 15:42:34

From: [XoL]
I didn't lol, I am saying when it was working I loved it :p


I'll repack 2.1 today and see if it runs for you.

Forgot I got a bunch of Infinite Loops, going to need to fix that.

Edit:

Fixed all endless loops that needed to be fixed. I just need to repack it, will take couple hours or so.

DemiseScythe

2013-09-10 19:29:39

New thread: DemiseAgility GLX V1.0

Note: I am just going to hijack my own thread since I don't think it is worth making a new thread.

Anyone interested in an Advanced Gnome agility script? Don't want to release if no one is going to use, it takes time cleaning these up. The requirement is 85 Agility.



It is stable and very human like, camera movement and dynamic clicking through OGL. It also heals with Monkfish although at 90+ you never fail. This took me like 1-2 hours to code but is just what I need to get 99 Agility, so I cannot complain. The experience is pretty good.

On a side note, I'll release the current version of DemiseSlayer as soon as I get around to cleaning it up. That is still a work in progress since it doesn't have a progress report and other things still need finishing up. Yet this new version should have many fixes and optimizations. After using DemiseAgility to 99 Agility, I plan on making an OakLardered and RoughDenCooking script for 99 Construction and Cooking. Could probably release those too.

If anyone has any request, let me know here or through p.m., I don't mind either way. I should get to requests after 99 Agility, Construction, and Cooking. It will take me 171 hours for 99 Agility from my level and 10-15 hours for 99 Cooking, so along with construction the ETA on requests should be 1-2 weeks, three at most.

Sjoe

2013-09-10 20:23:52

Nice, busy scripting ?

I'm probably not gonna use it, since I got 99 @ agility. But would use Slayer, Cooker :p