Foundry
2013-08-09 18:33:42
I started learning scripting a few weeks ago and came up with this tea stealer. It doesn't have much antiban atm, but does rarely use a right click option on the stall. Sorry in advance if it is hard to read. Also, I understand the script doesn't really make any money, but if a few people could test it for me that would be great. I want to perfect this one script and learn in the process before moving on to useful ones. :)
Currently, your interface must be almost exactly the same as the red portion in the picture below for it to detect if your inventory is full and to use the fixedflag function I made. In addition, your graphical settings must be on Minimum quality, DirectX, and max brightness..

You can start anywhere near the tea stall (as long as you can see the pink cloth).
Thanks to King for the DDTM walking tutorial and BMWxi for the IsMouseOverText function.
Features-
Red- Will add
Green- Implemented(I hope anyways)
Currently working on walking and banking. Also, should bank correctly now as it is based on waits and not my fixedflag function -.-
Steals tea of course!
Banks the tea.
Can input the amount of tea or the time the script will run for.
Fixes your position if you somehow end up in a spot where the tea guardian can see you.
More antiban, like random mouse movements and skill hovering.
Smoother walking.
Longer run time/more reliability.
Currently, your interface must be almost exactly the same as the red portion in the picture below for it to detect if your inventory is full and to use the fixedflag function I made. In addition, your graphical settings must be on Minimum quality, DirectX, and max brightness..

You can start anywhere near the tea stall (as long as you can see the pink cloth).
Thanks to King for the DDTM walking tutorial and BMWxi for the IsMouseOverText function.
Features-
Red- Will add
Green- Implemented(I hope anyways)
Currently working on walking and banking. Also, should bank correctly now as it is based on waits and not my fixedflag function -.-
Steals tea of course!
Banks the tea.
Can input the amount of tea or the time the script will run for.
Fixes your position if you somehow end up in a spot where the tea guardian can see you.
More antiban, like random mouse movements and skill hovering.
Smoother walking.
Longer run time/more reliability.