Dave
2013-07-05 11:07:27
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2013-07-05 11:07:27
2013-07-05 11:13:08
2013-07-05 11:24:25
2013-07-05 11:39:14
2013-07-05 11:57:03
From: The Killer
err why do you want to get a bitmap? I'm still confused? If you want to pick a colour use Aca or the colour picker tool. They both freeze the screen or target so you can get them fast moving objects :)
From: Dave
Not sure if this is the right place to post as I don't use these forums often.
I was wondering if anyone could help me with using simba with a game called wurm online. The game is opengl.
The problem I'm having is it wont detect colours. When I use the colour dropper tool it works fine.
it works the first time, however subsequent times it just displays the same results as the first time it ran.
If anyone uses simba to bot on opengl games is there something special you have to do to make it work?
Thanks ~Brolapse
2013-07-05 12:05:06
2013-07-05 12:08:08
2013-07-05 12:11:48
From: Dave
Thanks so much for your reply, I've been looking to get simba working with wurm for a very long time now hehe.
I would love if you could write the hook, however I'm somewhat of a noob when it comes to programming so I wouldn't have a clue how to use it with simba. Is it something simple to do?
Thanks again
2013-07-05 12:17:52
2013-07-05 14:03:26
From: Dave
The game itself isn't browser based, you run it from the desktop. I'm not sure where abouts you would place the plugin though.
Woot i'm getting very excited at the fact I might be able to use simba on wurm finally :D

2013-07-05 14:31:35
2013-07-14 03:23:20
From: Dave
Placing it in the bin and having it interfere with other games isnt a problem; I only play wurm pretty much :P.
To resize the game you have to go to options on the launcher. You can choose resizeable or a fixed size or full screen. I find the game very fun, though not many do. It's not for everyone but if you enjoy realistic sandboxes I suggest you try it out :).
I'll go with the easiest way. Do I just put the file inside the java bin?
Ooo I'm so excited. I used to write scar scripts for the game back in 08 but sometime in 2010 it stopped working.
{$DEFINE GLX}
{$loadlib GLX}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/Debug.Simba}
begin
if (Not GLHSetup(880)) Then //880 is the ProcessID
begin
writeln('Failed To Setup GLX');
TerminateScript;
end;
SetTargetArray(GLHGetImagePointer, 1200, 600); //Where 1200x600 is the game's resolution.
DebugBitmap(BitmapFromClient(0, 0, 1200, 600));
end.