SRL Archive - RS3 Outdated / Broken Scripts

Rlagk's Kyatt Summoner! [EoC][Fast]


RlagkRud

2013-07-01 19:28:30

Rlagk's Kyatt Summoner!

Features:
Up to 2850 pouches/hour
Auto Kyatt renewal
Banks at Fight Kiln or Daemonheim

I haven't been able to run this for 6+ hours due to my lack of charms.
I think it'll work but there's a good chance it won't. Please let me know if you face any problems in the 6 hour department.

This script will go until you run out of materials in the corresponding spots.

There is no explicit antiban except the fact that it runs at random time intervals. i don't really see how to add an antiban since the keyboard and mouse are always busy.

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Instructions:

Place your bank and inventory as such:

Kyatt pouches at 2nd to last column
ingredient at last column


Shards must be 3rd for material detection

Start at Fight Kiln/Daemonheim

Set your Tok ring and Summon to your action bar

Set your click summon action to interact

Turn off XP pop up

Fill out action bar locations in script, logins, etc

Have a kyatt summoned (doesn't have to be fresh)


Press Run!

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Proggies:

(I need more of these so feel free to post!)

(ran out of pouches)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rlagks Kyatt Summoner
Time running: 1 Hours, 32 Minutes and 54 Seconds
Pouches made: 4250
Pouches per hour: 2744
Experience earned: 365344
Experience per hour: 235957
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Rlagks Kyatt Summoner
Time running: 27 Minutes and 20 Seconds
Pouches made: 1250
Pouches per hour: 2743
Experience earned: 108750
Experience per hour: 238589
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



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Any tips or suggestions would be great!
(particularly on my findbanker since it's a kind of funky logic sweeping from top to bottom of screen)


Possible Additions:
Kinship support - Done
Kyatt time detection (so it doesn't have to be fresh everytime) - Done
scroll support - Done


Credits:
(I stole some parts of scripts from these guys and modified them for mine. Be sure to check them out as they're nasty scripters!)
Asham
Bud
TK


v1.0 - Initial Release
v1.1 - Trapdoor hole and obelisk color completely randomly stopped working. Might need to optimize this later. Fixed with some other tweaks.
v1.2 - More tweaks. Apparently obelisk and hole colors randomly change. Please let me know so if these fail to detect so I can add them to the colors.
v1.3 - Added more colors and some improvements.
v1.Z - Several fixes, features, improvements, failsafes. Shouldn't be any issues whatsoever.
v1.ZD - Same as 1.Z but has Daemonheim support. Very possibly buggy since I was unable to thoroughly test for an extended period of time.

Sjoe

2013-07-01 19:41:42

Very nice release! Will test it in the future :)

jamesisdusk

2013-07-02 07:40:13

Bout to test it right now! :-)

count to potato

2013-07-02 15:41:55

Is there a possibility of CW being added as an option for banking sometime in the future?
I still have to do the Elder Kiln :pinch:

RlagkRud

2013-07-02 15:55:25

From: count to potato
Is there a possibility of CW being added as an option for banking sometime in the future?
I still have to do the Elder Kiln :pinch:


I probably won't add CW since theres too much code associated with degrading rings.
I might add kinship support though.

count to potato

2013-07-02 15:59:08

From: RlagkRud
I probably won't add CW since theres too much code associated with degrading rings.
I might add kinship support though.

That makes sense. That would be a great addition! :)

jamesisdusk

2013-07-03 02:14:51

What does it mean by selecting your summon to the action bar?

jamesisdusk

2013-07-03 02:56:43

Current bug watch status:

1. I have the skill xp pop up on and after it teles to the Fight Kiln, it keeps right clicking the pop up, then moving away, then right clicking it, then moving away, until it disappears. Obviously that's not a big issue but kinda reduces xp rates a slight bit and could possibly be a risk.

EDIT: I turned off the pop-ups and when I leveled up it did the same thing. Still, not a big issue but if it can easily be fixed then it should probably be done. ;-)

So far no sign of failure to detect obby or hole. But will obviously still keep a lookout.

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Rlagks Kyatt Summoner
Time running: 60 Minutes and 00 Seconds
Pouches made: 2756
Pouches per hour: 2756
Experience earned: 1000971
Experience per hour: 1000971

RlagkRud

2013-07-03 03:04:28

From: jamesisdusk
Current bug watch status:

1. I have the skill xp pop up on and after it teles to the Fight Kiln, it keeps right clicking the pop up, then moving away, then right clicking it, then moving away, until it disappears. Obviously that's not a big issue but kinda reduces xp rates a slight bit and could possibly be a risk.

So far no sign of failure to detect obby or hole. But will obviously still keep a lookout.

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Rlagks Kyatt Summoner
Time running: 10 Minutes and 39 Seconds
Pouches made: 425
Pouches per hour: 2394
Experience earned: 149440
Experience per hour: 841648


I would recommend disabling that. I have it off by default so I forgot. I'll add that to the main instructions.

jamesisdusk

2013-07-03 03:12:55

From: RlagkRud
I would recommend disabling that. I have it off by default so I forgot. I'll add that to the main instructions.


Ya I disabled it but it still does it when it levels. Not a big deal but yeah. Also, how long into the script did you have the obby/trapdoor issue?

RlagkRud

2013-07-03 03:16:32

From: jamesisdusk
Ya I disabled it but it still does it when it levels. Not a big deal but yeah. Also, how long into the script did you have the obby/trapdoor issue?


Yea it happens when it levels up because of the similar color to the banker. Not a big deal but I'll see if I can get rid of that.

If the obby/trapdoor issue doesn't occur in the first 5 minutes, then it's probably not going to happen. When the client loads up, or sometimes at random times ingame, the colors seem to randomly swap, change. This is most prominent when you first run the script, so if it runs fine for a couple of minutes, it should be fine for a while.

I've had times when the colors do randomly shift ingame though, so only until I'm able to input all the variations of the colors this can still be an issue if a new color pops up.

jamesisdusk

2013-07-03 03:19:45

Yeah I kinda figured that they were similar colors. And I'm 28 minutes in and have had absolutely no issues with the obby/trapdoor. So this script seems to be 100% perfect and amazing! ;-D

RlagkRud

2013-07-03 03:26:06

From: jamesisdusk
Yeah I kinda figured that they were similar colors. And I'm 28 minutes in and have had absolutely no issues with the obby/trapdoor. So this script seems to be 100% perfect and amazing! ;-D


That's great news. I've also only tested out the kyatt renewal a couple of times too, so let me know if there's any problems with that.

jamesisdusk

2013-07-03 03:28:28

From: RlagkRud
That's great news. I've also only tested out the kyatt renewal a couple of times too, so let me know if there's any problems with that.


Due for a renewal here in about 10 mins so I'll let ya know!

EDIT: Successful renewal 3/3

jamesisdusk

2013-07-03 14:00:59

Final Proggy:

Rlagks Kyatt Summoner
Time running: 237 Minutes and 12 Seconds
Pouches made: 11353
Pouches per hour: 2866
Experience earned: 4777573
Experience per hour: 1007927

jamesisdusk

2013-07-03 14:57:03

Now I'm getting that trapdoor issue… Weird… o.O

RlagkRud

2013-07-03 15:53:58

From: jamesisdusk
Now I'm getting that trapdoor issue… Weird… o.O


Finding the black hole or the trapdoor?
If it's the hole can you use the color tool from simba and tell me?

As for the proggy, did you manually change it? The format is incorrect so I don't think I can use it :/

jamesisdusk

2013-07-03 16:35:23

What do you mean it's incorrect? And yeah I'll do it right now. :-)

Katazuki

2013-08-27 11:36:16

I fixed the compile, but the script just won't run.