Pwnt by Pwnt
2007-05-20 14:27:21
<!– BEGIN TEMPLATE: formanswers –>
Pwnt by Pwnt - SRL Member Application Form
Pwnt by Pwnt
What is the meaning to life?
Where you Referred to SRL? If yes, by whom?
yes
Well my friend told me to come here and to script.. so i think thats what its asking lol
Programming Knowledge
no =\
Other Communitys
UberBroProductions
How Long have You Played Runescape
about 3 years now
Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.
Ok well… my friend told me about hacking on runescape and i was like ok… ill try it.. and at first i was just like using non srl stuff ( like fagex and stuff ) and i got banned =[ lol so then i came here and used some bots ( :( i was a leecher to be honest ) and then i was like hmmmmmmm i bet i could make a script… so i did lol and then it kept on getting better. And also, i can script all the time and summer is coming so i will be at my moms so i can stay up ALL night and script :) and i like to help others with scripting because the more scripters the more competiton for me :) so i need to keep getting better ( and i dont know if this has to do with this but im currently work on a hybrid hobgoblin script with a friend :D ) well.. i think this is more than a paragraph lol so… yeah… :spot:
——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted
——————————————————
<!– END TEMPLATE: formanswers –>
Pwnt by Pwnt - SRL Member Application Form
Pwnt by Pwnt
What is the meaning to life?
Where you Referred to SRL? If yes, by whom?
yes
Well my friend told me to come here and to script.. so i think thats what its asking lol
Programming Knowledge
no =\
Other Communitys
UberBroProductions
How Long have You Played Runescape
about 3 years now
Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.
Ok well… my friend told me about hacking on runescape and i was like ok… ill try it.. and at first i was just like using non srl stuff ( like fagex and stuff ) and i got banned =[ lol so then i came here and used some bots ( :( i was a leecher to be honest ) and then i was like hmmmmmmm i bet i could make a script… so i did lol and then it kept on getting better. And also, i can script all the time and summer is coming so i will be at my moms so i can stay up ALL night and script :) and i like to help others with scripting because the more scripters the more competiton for me :) so i need to keep getting better ( and i dont know if this has to do with this but im currently work on a hybrid hobgoblin script with a friend :D ) well.. i think this is more than a paragraph lol so… yeah… :spot:
——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted
program PowerCutter4;
///////////////////////////////////////////////////////
// //
// ---SCRIPT--- //
// ---POWER CUTTER 4--- //
// //
///////////////////////////////////////////////////////
// //
// ---AUTHOR--- //
// ---PWNT BY PWNT--- //
// //
///////////////////////////////////////////////////////
// //
// ---DESCRIPTION--- //
// ---CUTS TREES OR BANKS AND SWITCHES PLAYERS--- //
// ---NEED TO STAND BY TREE YOU WANT TO CUT--- //
// ---IF BANKING THERE MUST BE BANK IN MINIMAP--- //
// //
///////////////////////////////////////////////////////
// //
// ---VERSION--- //
// ---FOUR--- //
// //
///////////////////////////////////////////////////////
{.include SRL/SRL.scar}
{.include SRL/SRL/skill/woodcutting.scar}
var Loads: Integer;
const
TreeColor = 4821128;//Set the color of the tree
TypeOfTree = 'Oak';//What Kind Of Tree To Chop
TimeToWait = 5000;//Time Before Clicking Next Tree
StartPlayer = 0;
NumberOfUsers = 6;
LoadsPerPerson = 15;//How many loads for each player?
Bank = True;//True To Bank False To Drop
//-----=-----=-----=-----=Player Setup=-----=-----=-----=-----\\
procedure DeclarePlayers;
begin
HowManyPlayers:= 6;
NumberOfPlayers( HowManyPlayers );
CurrentPlayer :=0;
Players[0].Name :='------------';
Players[0].Pass :='--------------------';
Players[0].Nick :='----';
Players[0].Active:=True;
Players[1].Name :='------------';
Players[1].Pass :='--------------------';
Players[1].Nick :='----';
Players[1].Active:=True;
Players[2].Name :='------------';
Players[2].Pass :='--------------------';
Players[2].Nick :='----';
Players[2].Active:=True;
Players[3].Name :='------------';
Players[3].Pass :='--------------------';
Players[3].Nick :='----';
Players[3].Active:=True;
Players[4].Name :='------------';
Players[4].Pass :='--------------------';
Players[4].Nick :='----';
Players[4].Active:=True;
Players[5].Name :='------------';
Players[5].Pass :='--------------------';
Players[5].Nick :='----';
Players[5].Active:=True;
NickNameBmp:=CreateBitMapMaskFromText(Players[CurrentPlayer].Nick,UpChars)
end;
//-----=-----=-----=-----=Auto Responder=-----=-----=-----=-----\\
procedure Responder;
begin
If(InChat('Wcing level') or
InChat('Wcing level?') or
InChat('Wcing levels') or
InChat('Wcing levels?') or
InChat('Wcing lvl') or
InChat('Wcing lvl?') or
InChat('Wcing lvls') or
InChat('Wcing lvls?') or
InChat('Woodcutting level') or
InChat('Woodcutting level?') or
InChat('Woodcutting levels') or
InChat('Woodcutting levels?') or
InChat('Woodcutting lvl') or
InChat('Woodcutting lvl?') or
InChat('Woodcutting lvls') or
InChat('Woodcutting lvls?') or
InChat('Woodcuttin level') or
InChat('Woodcuttin level?') or
InChat('Woodcuttin levels') or
InChat('Woodcuttin levels?') or
InChat('Woodcuttin lvl') or
InChat('Woodcuttin lvl?') or
InChat('Woodcuttin lvls') or
InChat('Woodcuttin lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Woodcutting')));
end;
If(InChat('Mining level') or
InChat('Mining level?') or
InChat('Mining levels') or
InChat('Mining levels?') or
InChat('Mining lvl') or
InChat('Mining lvl?') or
InChat('Mining lvls') or
InChat('Mining lvls?') or
InChat('Minin level') or
InChat('Minin level?') or
InChat('Minin levels') or
InChat('Minin levels?') or
InChat('Minin lvl') or
InChat('Minin lvl?') or
InChat('Minin lvls') or
InChat('Minin lvls?') or
InChat('Mine level') or
InChat('Mine level?') or
InChat('Mine levels') or
inChat('Mine levels?') or
InChat('Mine lvl') or
InChat('Mine lvl?') or
InChat('Mine lvls') or
InChat('Mine lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Mining')));
end;
If(InChat('Fishing level') or
InChat('Fishing level?') or
InChat('Fishing levels') or
InChat('Fishing levels?') or
InChat('Fishing lvl') or
InChat('Fishing lvl?') or
InChat('Fishing lvls') or
InChat('Fishing lvls?') or
InChat('Fishin level') or
InChat('Fishin level?') or
InChat('Fishin levels') or
InChat('Fishin levels?') or
InChat('Fishin lvl') or
InChat('Fishin lvl?') or
InChat('Fishin lvls') or
InChat('Fishin lvls?') or
InChat('Fish level') or
InChat('Fish level?') or
InChat('Fish levels') or
InChat('Fish levels?') or
InChat('Fish lvl') or
InChat('Fish lvl?') or
InChat('Fish lvls') or
InChat('Fish lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Fishing')));
end;
If(InChat('Cooking level') or
InChat('Cooking level?') or
InChat('Cooking levels') or
InChat('Cooking levels?') or
InChat('Cooking lvl') or
InChat('Cooking lvl?') or
InChat('Cooking lvls') or
InChat('Cooking lvls?') or
InChat('Cookin level') or
InChat('Cookin level?') or
InChat('Cookin levels') or
InChat('Cookin levels?') or
InChat('Cookin lvl') or
InChat('Cookin vl?') or
InChat('Cookin lvls') or
InChat('Cookin lvls?') or
InChat('Cook level') or
InChat('Cook level?') or
InChat('Cook levels') or
InChat('Cook levels?') or
InChat('Cook lvl') or
InChat('Cook lvl?') or
InChat('Cook lvls') or
InChat('Cook lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Cooking')));
end;
If(InChat('Firemaking level') or
InChat('Firemaking level?') or
InChat('Firemaking levels') or
InChat('Firemaking levels?') or
InChat('Firemaking lvl') or
InChat('Firemaking lvl?') or
InChat('Firemaking lvls') or
InChat('Firemaking lvls?') or
InChat('Fm level') or
InChat('Fm level?') or
InChat('Fm levels') or
InChat('Fm levels?') or
InChat('Fm lvl') or
InChat('Fm lvl?') or
InChat('Fm lvls') or
InChat('Fm lvls?') or
InChat('Firemakin level') or
InChat('Firemakin level?') or
InChat('Firemakin levels') or
InChat('Firemakin levels?') or
InChat('Firemakin lvl') or
InChat('Firemakin lvl?') or
InChat('Firemakin lvls') or
InChat('Firemakin lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Firemaking')));
end;
If(InChat('Smithing level') or
InChat('Smithing level?') or
InChat('Smithing levels') or
InChat('Smithing levels?') or
InChat('Smithing lvl') or
InChat('Smithing lvl?') or
InChat('Smithing lvls') or
InChat('Smithing lvls?') or
InChat('Smith level') or
InChat('Smith level?') or
InChat('Smith levels') or
InChat('Smith levels?') or
InChat('Smith lvl') or
InChat('Smith lvl?') or
InChat('Smith lvls') or
InChat('Smith lvls?') or
InChat('Smithin level') or
InChat('Smithin level?') or
InChat('Smithin levels') or
InChat('Smithin levels?') or
InChat('Smithin lvl') or
InChat('Smithin lvl?') or
InChat('Smithin lvls') or
InChat('Smithin lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Smithing')));
end;
If(InChat('Crafting level') or
InChat('Crafting level?') or
InChat('Crafting levels') or
InChat('Crafting levels?') or
InChat('Crafting lvl') or
InChat('Crafting lvl?') or
InChat('Crafting lvls') or
InChat('Crafting lvls?') or
InChat('Craftin level') or
InChat('Craftin level?') or
InChat('Craftin levels') or
InChat('Craftin levels?') or
InChat('Craftin lvl') or
InChat('Craftin lvl?') or
InChat('Craftin lvls') or
InChat('Craftin lvls?') or
InChat('Craft level') or
InChat('Craft level?') or
InChat('Craft levels') or
InChat('Craft levels?') or
InChat('Craft lvl') or
InChat('Craft lvl?') or
InChat('Craft lvls') or
InChat('Craft lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Crafting')));
end;
If(InChat('Runecrafting level') or
InChat('Runecrafting level?') or
InChat('Runecrafting levels') or
InChat('Runecrafting levels?') or
InChat('Runecrafting lvl') or
InChat('Runecrafting lvl?') or
InChat('Runecrafting lvls') or
InChat('Runecrafting lvls?') or
InChat('Runecraftin level') or
InChat('Runecraftin level?') or
InChat('Runecraftin levels') or
InChat('Runecraftin levels?') or
InChat('Runecraftin lvl') or
InChat('Runecraftin lvl?') or
InChat('Runecraftin lvls') or
InChat('Runecraftin lvls?') or
InChat('Rc level') or
InChat('Rc level?') or
InChat('Rc levels') or
InChat('Rc levels?') or
InChat('Rc lvl') or
InChat('Rc lvl?') or
InChat('Rc lvls') or
InChat('Rc lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Runecrafting')));
end;
If(InChat('Fletching level') or
InChat('Fletching level?') or
InChat('Fletching levels') or
InChat('Fletching levels?') or
InChat('Fletching lvl') or
InChat('Fletching lvl?') or
InChat('Fletching lvls') or
InChat('Fletching lvls?') or
InChat('Fletch level') or
InChat('Fletch level?') or
InChat('Fletch levels') or
InChat('Fletch levels?') or
InChat('Fletch lvl') or
InChat('Fletch lvl?') or
InChat('Fletch lvls') or
InChat('Fletch lvls?') or
InChat('Fletchin level') or
InChat('Fletchin level?') or
InChat('Fletchin levels') or
InChat('Fletchin levels?') or
InChat('Fletchin lvl') or
InChat('Fletchin lvl?') or
InChat('Fletchin lvls') or
InChat('Fletchin lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Fletching')));
end;
If(InChat('Hunter level') or
InChat('Hunter level?') or
InChat('Hunter levels') or
InChat('Hunter levels?') or
InChat('Hunter lvl') or
InChat('Hunter lvl?') or
InChat('Hunter lvls') or
InChat('Hunter lvls?') or
InChat('Hunting level') or
InChat('Hunting level?') or
InChat('Hunting levels') or
InChat('Hunting levels?') or
InChat('Hunting lvl') or
InChat('Hunting lvl?') or
InChat('Hunting lvls') or
InChat('Hunting lvls?') or
InChat('Huntin level') or
InChat('Huntin level?') or
InChat('Huntin levels') or
InChat('Huntin levels?') or
InChat('Huntin lvl') or
InChat('Huntin lvl?') or
InChat('Huntin lvls') or
InChat('Huntin lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Hunter')));
end;
If(InChat('Slayer level') or
InChat('Slayer level?') or
InChat('Slayer levels') or
InChat('Slayer levels?') or
InChat('Slayer lvl') or
InChat('Slayer lvl?') or
InChat('Slayer lvls') or
InChat('Slayer lvls?') or
InChat('Slaying level') or
InChat('Slaying level?') or
InChat('Slaying levels') or
InChat('Slaying levels?') or
InChat('Slaying lvl') or
InChat('Slaying lvl?') or
InChat('Slaying lvls') or
InChat('Slaying lvls?') or
InChat('Slayin levels') or
InChat('Slayin level') or
InChat('Slayin level?') or
InChat('Slayin levels?') or
InChat('Slayin lvl') or
InChat('Slayin lvl?') or
InChat('Slayin lvls') or
InChat('Slayin lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Slayer')));
end;
If(InChat('Farming level') or
InChat('Farming level?') or
InChat('Farming level') or
InChat('Farming levels?') or
InChat('Farming lvl') or
InChat('Farming lvl?') or
InChat('Farming lvls') or
InChat('Farming lvlv?') or
InChat('Farmin level') or
InChat('Farmin level?') or
InChat('Farmin levels') or
InChat('Farmin levels?') or
InChat('Farmin lvl') or
InChat('Farmin lvl?') or
InChat('Farmin lvls') or
InChat('Farmin lvls?') or
InChat('Farm level') or
InChat('Farm level?') or
InChat('Farm levels') or
InChat('Farm levels?') or
InChat('Farm lvl') or
InChat('Farm lvl?') or
InChat('Farm lvls') or
InChat('Farm lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Farming')));
end;
If(InChat('Prayer level') or
InChat('Prayer level?') or
InChat('Prayer levels') or
InChat('Prayer levels?') or
InChat('Prayer lvl') or
InChat('Prayer lvl?') or
InChat('Prayer lvls') or
InChat('Prayer lvls?') or
InChat('Pray level') or
InChat('Pray level?') or
InChat('Pray levels') or
InChat('Pray levels?') or
InChat('Pray lvl') or
InChat('Pray lvl?') or
InChat('Pray lvls') or
InChat('Pray lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Prayer')));
end;
If(InChat('Attack level') or
InChat('Attack level?') or
InChat('Attack levels') or
InChat('Attack levels?') or
InChat('Attack lvl') or
InChat('Attack lvl?') or
InChat('Attack lvls') or
InChat('Attack lvls?') or
InChat('Attk level') or
InChat('Attk level?') or
InChat('Attk levels') or
InChat('Attk levels?') or
InChat('Attk lvl') or
InChat('Attk lvl?') or
InChat('Attk lvls') or
InChat('Attk lvls?') or
InChat('Atk level') or
InChat('Atk level?') or
InChat('Atk levels') or
InChat('Atk levels?') or
InChat('Atk lvl') or
InChat('Atk lvl?') or
InChat('Atk lvls') or
InChat('Atk lvls?') or
InChat('Attak level') or
InChat('Attak level?') or
InChat('Attak levels') or
InChat('Attack levels?') or
InChat('Attak lvl') or
InChat('Attak lvl?') or
InChat('Attak lvls') or
InChat('Attak lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Attack')));
end;
If(InChat('Strength level') or
InChat('Strength level?') or
InChat('Strength levels') or
InChat('Strength levels?') or
InChat('Strength lvl') or
InChat('Strength lvl?') or
InChat('Strength lvls') or
InChat('Strength lvls?') or
InChat('Str level') or
InChat('Str level?') or
InChat('Str levels') or
InChat('Str levels?') or
InChat('Str lvl') or
InChat('Str lvl?') or
InChat('Str lvls') or
InChat('Str lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Strength')));
end;
If(InChat('Defence level') or
InChat('Defence level?') or
InChat('Defence levels') or
InChat('Defence lvls?') or
InChat('Defence lvl') or
InChat('Defence lvl?') or
InChat('Defence lvls') or
InChat('Defence lvls?') or
InChat('Def level') or
InChat('Def level?') or
InChat('Def levels') or
InChat('Def levels?') or
InChat('Def lvl') or
InChat('Def lvl?') or
InChat('Def lvls') or
InChat('Def lvls?') or
InChat('Defense level') or
InChat('Defense level?') or
InChat('Defense levels') or
InChat('Defense levels?') or
InChat('Defense lvl') or
InChat('Defense lvl?') or
InChat('Defense lvls') or
InChat('Defense lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Defense')));
end;
If(InChat('Mage level') or
InChat('Mage level?') or
InChat('Mage levels') or
InChat('Mage levels?') or
InChat('Magic level') or
InChat('Magic level?') or
InChat('Magic levels') or
InChat('Magic levels?') or
InChat('Mage lvl') or
InChat('Mage lvl?') or
InChat('Mage lvls') or
InChat('Magic lvl') or
InChat('Magic lvl?') or
InChat('Magic lvls') or
InChat('Magic lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Magic')));
end;
If(InChat('Range level') or
InChat('Ranged level') or
InChat('Range level?') or
InChat('Ranged level?') or
InChat('Range levels') or
InChat('Ranged levels') or
InChat('Range levels?') or
InChat('Ranged levels?') or
InChat('Range lvl') or
InChat('Ranged lvl') or
InChat('Range lvl?') or
InChat('Ranged lvl?') or
InChat('Range lvls') or
InChat('Ranged lvls') or
InChat('Range lvls?') or
InChat('Ranged lvls?') or
InChat('Ranging level') or
InChat('Ranging level?') or
InChat('Ranging levels') or
InChat('Ranging levels?') or
InChat('Ranging lvl') or
InChat('Ranging lvl?') or
InChat('Ranging lvls') or
InChat('Ranging lvls?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Ranged')));
end;
If(InChat('Hp level') or
InChat('Hp level?') or
InChat('Hp levels') or
InChat('Hp levels?') or
InChat('Hp lvl') or
InChat('Hp lvl?') or
InChat('Hp lvls') or
InChat('Hp lvls?') or
InChat('Hitpoint level') or
InChat('Hitpoint level?') or
InChat('Hitpoint levels') or
InChat('Hitpoint levels?') or
InChat('Hitpoint lvl') or
InChat('Hitpoint lvl?') or
InChat('Hitpoint lvls') or
InChat('Hitpoint lvls?') or
InChat('Hp') or
InChat('Hitpoints') or
InChat('HitPonts?') or
InChat('Hp?')) then
begin
TypeSend(IntToStr(GetSkillLevel('Hitpoints')));
end;
If(InChat('Hi') or
InChat('Hey') or
InChat('Hello') or
InChat('Sup')) then
begin
TypeSend('Hey');
end;
end;
//-----=-----=-----=-----=AntiBan=-----=-----=-----=-----\\
procedure StupidBan;
begin
if(random(100) < 10)then
begin
case random(10) of
0 : HoverSkill('random', False);
1 : RotateEvery(20 + Random(10));
2 : LeaveScreenEvery(5 + Random(5));
3 : HoverEvery(15 + Random(5), 'random');
4 : PickUpMouse;
5 : BoredEvery(9 + Random(24));
7 : DoEmote(1 + Random(20));
8 : HoverSkill('magic',False);
9 : begin
GameTab(1+random(12));
wait(100+random(100));
GameTab(4);
end;
end;
end;
end;
//-----=-----=-----=-----=AntiRandoms=-----=-----=-----=-----\\
procedure DoAntiRandoms;
begin
FindMod;
FindDead;
FindDemon;
SolveCerter;
FindTalk;
FindName;
FindLamp(Players[CurrentPlayer].Skill);
end;
//-----=-----=-----=-----=Ent/Axe Head Finding=-----=-----=-----=-----\\
function FindTheEnt(TreeColor: Integer): Boolean;
begin
If(FindEnt(TreeColor))then
begin
Mouse(648,83,1,1,true);
FTwait(30);
end;
end;
Function FindColors: Boolean;
begin
GameTab(4);
result := FindAxeHeadColor;
end;
Function FindAxeHead: Boolean;
begin
AttachHead;
end;
//-----=-----=-----=-----=Proggy=-----=-----=-----=-----\\
procedure ProgressReport;
begin
ClearDebug;
Writeln('| Power Cutter 4 |');
Writeln('| |');
Writeln('| Did ' + IntToStr(Loads) + ' Loads |');
Writeln('| |');
Writeln('| Time Worked: ' + (ScriptTime2(2)) +' |');
Writeln('| |');
Writeln('| Power Cutter 4 |');
end;
//-----=-----=-----=-----=Tree Finding=-----=-----=-----=-----\\
procedure FindTheTree;
begin
If(FindColorSpiral(x,y,TreeColor,MSX1,MSY1,MSX2,MSY2))and
IsUpTextMulti('Cho','dow',TypeOfTree) then
begin
Writeln('Found Tree');
end else
If not(FindColorSpiral(x,y,TreeColor,MSX1,MSY1,MSX2,MSY2)) then
Exit;
end;
//-----=-----=-----=-----=Tree Cutting=-----=-----=-----=-----\\
procedure CutTheTree;
var
WaitMark:Integer;
TheMarkTime:Integer;
begin
MarkTime(WaitMark)
repeat
TheMarkTime:=TimeFromMark(WaitMark)
Writeln(inttostr(TheMarkTime))
Wait(50+random(51))
Cleardebug;
until(TheMarkTime>=TimeToWait)
begin
repeat
MMouse(x,y,0,0);
Until IsUpTextMulti('Cho','dow',TypeOfTree);
If IsUpTextMulti('Cho','dow',TypeOfTree) then
begin
GetMousePos(x,y);
Mouse(x,y,0,0,false);
wait(1000+random(100));
ChooseOption(x,y,''+TypeOfTree+'');
wait(100+random(10));
DoAntiRandoms;
If(IsFKeyDown(12))then terminatescript;
end;
end;
If not (FindColorSpiral(x,y,TreeColor,MSX1,MSY1,MSX2,MSY2)) then
begin
HighestAngle;
PerfectNorth;
end;
end;
//-----=-----=-----=-----=Dropping Or Banking=-----=-----=-----=-----\\
procedure DropOrBank;
begin
If (Bank=True) then
begin
Repeat
CutTheTree;
until (InvFull);
HighestAngle;
MakeCompass('N');
GetSymbolColor(x,y,'bank');
Mouse(x,y,0,0,true);
OpenBankGlass('db',false,false);
DepositAll;
CloseBank;
Mouse(x,y,3,3,true);
CutTheTree;
Loads:= Loads + 1
end;
If (Bank=False) then
begin
repeat
DropAllLogs;
until(InvEmpty)
Loads:= Loads + 1
end;
end;
//-----=-----=-----=-----=Main Loop=-----=-----=-----=-----\\
Procedure MainLoop;
begin
ActivateClient;
ClearDebug;
SetupSRL;
DeclarePlayers;
If(not(LoggedIn)) then
LoginPlayer;
DisguiseScar('RuneScape - the massive online adventure game by Jagex Ltd - Microsoft Internet Explorer');
FindAxeHeadColor;
repeat
NickNameBmp:=CreateBitMapMaskFromText(Players[CurrentPlayer].Nick,UpChars);
FindColors;
FindTheTree;
CutTheTree;
Responder;
FindTheEnt(TreeColor);
FindAxeHead;
AttachHead;
StupidBan;
DropOrBank;
If(Loads = LoadsPerPerson)then NextPlayer(False);
ProgressReport;
until(Players[CurrentPlayer].Active=False);
end;
begin
repeat
MainLoop;
until(False);
end.——————————————————
<!– END TEMPLATE: formanswers –>