Peanuts
2013-05-28 13:54:29
procedure MineGems;
begin
GemCount := InvCount + 1;
if InvFull then
begin
end;
if not FindGems then
begin
writeln('none left');
ChangeWorld(RandomWorld(True, false));
Wait(1000);
end;
FindGems;
Wait(50);
end; If i dont have the 'if not find ' it will work.. till its all mined..
If i have it on.. It will mine once and thn try to world hop..
:|