DemiseScythe
2013-05-23 21:51:08
These two screens are from the same trip that was on the video, which I left running in the past few hours. As you can see the loot is very good for a bad monster. I gained 48k hitpoints xp which equates to over 115k attack experience and three attack levels. All that on an inventory of monkfish. I can't wait to see what my script can do with Summoning and Banking capabilities.
This is the current progress of the script: As of 6/24/2013
procedure DeclareNPCs; // Missing IDs Must Be Grabbed
function DTime: Integer;
function DDate: Integer;
procedure GLH_DLogInPlayer;
procedure SoundBase(S: String);
procedure GLH_IdentifyItem(x1, y1, x2, y2: Integer);
function GLH_FindItem(BID, Color: Integer; var x, y: Integer; x1, y1, x2, y2: Integer): Boolean;
function GLH_ClickItem(ID, Color, x1, y1, x2, y2: Integer; Click: Boolean; Option: String): Boolean;
function GLH_FindModel(BID: Cardinal; var x, y: Integer; x1, y1, x2, y2: Integer): Boolean;
function GLH_ClickModel(ID: Cardinal; x1, y1, x2, y2: Integer; Click: Boolean; Option: String): Boolean;
function GLH_ClickModelMulti(ID: Cardinal; x1, y1, x2, y2: Integer; Click: Boolean; Option: TStringArray): Boolean;
procedure GLH_Spin; // Needs Revision
function GLH_Hitpoints(Hp: Integer): Boolean;
function GLH_Prayer(Pray: Integer): Boolean;
function GLH_Summoning: Boolean;
function GLH_Poison: Boolean;
function GLH_SlotFilled(Index: Integer): Boolean;
function GLH_BarStatus: Boolean;
procedure GLH_CSlot(C: Integer);
procedure GLH_CombatBar;
function GLH_IsFightAt(x, y: Integer): Boolean;
function GLH_AttackNPC(ID: Integer): Boolean;
function GLH_Teleport: Boolean;
function GLH_Loot: Boolean;
function GLH_GetSlayerXP: Integer;
function FightNPC(ID, KillGoal: Integer): Boolean;
The above list only refers to the transfer of the script into OGL code. It does not include TaskGrabbing, Banking or Walking as of now.
I did some checking around with the Slayer Masters and Sumona won by being the most botable out of the three.



Completes these Sumona tasks so far: (12/28) + 9 Not Supported for 37 Total
- Aberrant Spectres
- Mighty Banshees
- Basilisks
- Blue Dragons
- Cave Crawlers
- Fire Giants
- Greater Demons (Bugged)
- Grotworms
- Hellhounds
- Kalphite Soldiers
- Mountain Trolls
- Turoths
I've only die on Hellhounds at a 91/91/91/91 account. Three times in 4 tasks and killed while looting, will look into it. The above tasks have gotten me from level 59 to 67 Slayer so far for 350k out of my 600k total experience in that Skill. I do not really need to have the level to code a task so I might just code them all tonight, iron out the bugs and release my alpha.





